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| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2019-09-04 09:59:52 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-09-04 09:59:52 -0700 |
| commit | 30083e5958f62b995a56fc181f9944aadf9130d9 (patch) | |
| tree | 4b88a7eb48be8a8bbff5414a8b86265871677ec8 /tools/render-test/shader-input-layout.cpp | |
| parent | 146c343f967fdc23f9627a0b9afa58ba2e80449d (diff) | |
Allow slang-vs-dxc output comparison tets (#1044)
We already have test cases that compare `slangc` and `fxc` output (in DXBC assembly). This change adds an option to do the same basic thing for `slangc` and `dxc` (comparing DXIL output).
This isn't being enabled for any of our regression tests right now. It is mostly just a useful feature to have when reproducing customer issues that relate to DXIL output in cases where `dxc` can produce a baseline to compare against to isolate the problem.
Diffstat (limited to 'tools/render-test/shader-input-layout.cpp')
0 files changed, 0 insertions, 0 deletions
