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authorjsmall-nvidia <jsmall@nvidia.com>2018-11-06 14:28:25 -0500
committerGitHub <noreply@github.com>2018-11-06 14:28:25 -0500
commit1185bd464092f372430cbfaa15a7be4dcaa90752 (patch)
treeb3b68f2d9de00c0845f4912a797f10b27741031f /tools/render-test/shader-input-layout.cpp
parent453331951b0df2a612f9bc0d68eab2ad786ec5bf (diff)
Feature/shared library refactor (#712)
* * Added ISlangSharedLibraryLoader and ISlangSharedLibrary * Implemented default implementations * Added slang API function to get/set the ISlangSharedLibraryLoader on the session * Put function caching onto the Session - so that if the loader is chaged, its easy to reset the shared libraries, and functions * Run premake. * Fix problem with setting null, would cause an unnecessary function/shared lib flush. * * Unload SharedLibrary when DefaultSharedLibrary is deleted. * Make SharedLibrary handle unload safely if already unloaded. * Refactor SharedLibrary, such that it becomes a utility class - simplifying it's semantics. * Simplified ISlangSharedLibrary such that doesn't have unload and isLoaded so easier to implement. Use updated SharedLibrary impl. * Disable aarch64 on windows * Premake windows files without aarch64 build. * Moved slang-shared-library to core (so can be used in code outside of main slang) Fixed problem in premake5 where on windows projects were incorrectly constructed * Allowed RefObject to base class of com types Added ConfigurableSharedLibraryLoader Added -dxc-path -fxc-path -glslang-path Fix problem with dxc-path not honoring it's path when loading dxil * Added documentation for command line control of dll loading paths. * Remove some tabbing issues. * Change name of include guard.
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