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authorjsmall-nvidia <jsmall@nvidia.com>2020-08-04 19:34:33 -0400
committerGitHub <noreply@github.com>2020-08-04 16:34:33 -0700
commit092337a67e7ef8ec108cab9cb6679e59bb2ff791 (patch)
tree9effc33e878c022f8b63bf883f68bb32aff26edc /tools/render-test/shader-input-layout.cpp
parentde309d939199ec3fef1dacf23b502b7f209e37a1 (diff)
Sampler Feedback improvements (#1475)
* Add the Feedback texture types. Depreciate SLANG_RESOURCE_EXT_SHAPE_MASK. * Starting point to test sampler feedback. * WIP on FeedbackSampler. * Use __target_intrinsic to override the output of sampler feedback types. * Use newer generic syntax for FeedbackTexture. * Reflects Feedback type. * SLANG_TYPE_KIND_TEXTURE_FEEDBACK -> SLANG_TYPE_KIND_FEEDBACK * Added reflection test. * Reneable issue with generics in sampler-feedback-basic.slang * Add methods to FeedbackTexture2D/Array. Make test cover test cases. * Sampler feedback produces DXC code. * Disabled Sampler feedback test - as requires newer version of DXC. * Fix bug in reflection tool output. * Fix problem with direct-spirv-emit.slang.expected due to update to glslang. * Fix direct-spirv-emit.slang * Use SLANG_RESOURCE_EXT_SHAPE_MASK again * Make Feedback be emitted as a textue type prefix. * Add support for GetDimensions to FeedbackTexture2D * WIP on CPU sampler feedback. Update of target compatibility. * Fix some bugs in C++ feedback sampler. Fix GetDimensions for FeedbackTextures. Run 'Compile' test for CPU compute feedback texture test. Update target-compatability.md * Fix GetDimensions call on feedback sampler. * Small documentation improvements. Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
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