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authorYONGH\yongh <yonghe@outlook.com>2017-10-25 22:13:11 -0400
committerYONGH\yongh <yonghe@outlook.com>2017-10-25 22:13:11 -0400
commit14d93b03c2238cfc9541f92c2d5ab24a7373b82d (patch)
tree8fb90736797d2551c3836701af5786513518791e /tools/render-test/render-gl.cpp
parent9a28965ceaf713b275efddf8721881cd8d7aab67 (diff)
fix d3d11 usage
Diffstat (limited to 'tools/render-test/render-gl.cpp')
-rw-r--r--tools/render-test/render-gl.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/tools/render-test/render-gl.cpp b/tools/render-test/render-gl.cpp
index d19e71743..9563ced96 100644
--- a/tools/render-test/render-gl.cpp
+++ b/tools/render-test/render-gl.cpp
@@ -410,12 +410,6 @@ public:
bindBufferImpl(GL_UNIFORM_BUFFER, startSlot, slotCount, buffers, offsets);
}
-
- virtual void setStorageBuffers(UInt startSlot, UInt slotCount, Buffer* const* buffers, UInt const* offsets) override
- {
- bindBufferImpl(GL_SHADER_STORAGE_BUFFER, startSlot, slotCount, buffers, offsets);
- }
-
void flushStateForDraw()
{
auto layout = this->boundInputLayout;