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| author | jsmall-nvidia <jsmall@nvidia.com> | 2020-02-08 11:19:31 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-02-08 11:19:31 -0500 |
| commit | 0eed0125fa5e5f425d546efdc2b284b09ffc2785 (patch) | |
| tree | 4ded20c4966f05881a056fad8146e34ac595063e /tools/render-test/cuda/cuda-compute-util.h | |
| parent | 7de90c1e0b42b565a5f46e2f9f7580e1f577d414 (diff) | |
Fixes to make all CPU compute shaders work on CUDA (#1211)
* Launch CUDA test taking into account dispatch size.
* Enable isCPUOnly hack to work on CUDA.
* Rename 'isCPUOnly' hack to 'onlyCPULikeBinding'.
* Add $T special type.
Support SampleLevel on CUDA.
* Fix typo.
Diffstat (limited to 'tools/render-test/cuda/cuda-compute-util.h')
| -rw-r--r-- | tools/render-test/cuda/cuda-compute-util.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/render-test/cuda/cuda-compute-util.h b/tools/render-test/cuda/cuda-compute-util.h index f739ade91..8965f5037 100644 --- a/tools/render-test/cuda/cuda-compute-util.h +++ b/tools/render-test/cuda/cuda-compute-util.h @@ -36,7 +36,7 @@ struct CUDAComputeUtil List<BindSet::Value*> m_buffers; }; - static SlangResult execute(const ShaderCompilerUtil::OutputAndLayout& outputAndLayout, Context& outContext); + static SlangResult execute(const ShaderCompilerUtil::OutputAndLayout& outputAndLayout, const uint32_t dispatchSize[3], Context& outContext); static bool canCreateDevice(); }; |
