diff options
| author | Yong He <yonghe@outlook.com> | 2021-01-06 12:58:57 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-01-06 12:58:57 -0800 |
| commit | 92636513abe72d2da0c45f0e2c1235415e0671c3 (patch) | |
| tree | 234136e9d89006df9d6775e8bcd07e91ae344af7 /tools/graphics-app-framework/vector-math.h | |
| parent | 706d4f91e269d473c963d31792fb2c8320933c9b (diff) | |
Refactor GUI/Window utils out of gfx library (#1649)
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/graphics-app-framework/vector-math.h')
| -rw-r--r-- | tools/graphics-app-framework/vector-math.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/tools/graphics-app-framework/vector-math.h b/tools/graphics-app-framework/vector-math.h new file mode 100644 index 000000000..e35cb46ac --- /dev/null +++ b/tools/graphics-app-framework/vector-math.h @@ -0,0 +1,15 @@ +// vector-math.h +#pragma once + +// We will use the GLM library for our vector math types, just for simplicity. + +#include "../../external/glm/glm/glm.hpp" +#include "../../external/glm/glm/gtc/matrix_transform.hpp" +#include "../../external/glm/glm/gtc/constants.hpp" +#include "../../external/glm/glm/gtc/quaternion.hpp" + +namespace gfx { + +using namespace glm; + +} // gfx |
