diff options
39 files changed, 306 insertions, 78 deletions
diff --git a/build/visual-studio/cpu-hello-world/cpu-hello-world.vcxproj b/build/visual-studio/cpu-hello-world/cpu-hello-world.vcxproj index 72c9eac45..9d4c819cf 100644 --- a/build/visual-studio/cpu-hello-world/cpu-hello-world.vcxproj +++ b/build/visual-studio/cpu-hello-world/cpu-hello-world.vcxproj @@ -177,6 +177,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> + <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> + </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/build/visual-studio/gfx/gfx.vcxproj b/build/visual-studio/gfx/gfx.vcxproj index 841a11c03..e80387bfa 100644 --- a/build/visual-studio/gfx/gfx.vcxproj +++ b/build/visual-studio/gfx/gfx.vcxproj @@ -95,7 +95,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\external\imgui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <Optimization>Disabled</Optimization> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> @@ -113,7 +113,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\external\imgui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <Optimization>Disabled</Optimization> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> @@ -131,7 +131,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\external\imgui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization>Full</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> @@ -153,7 +153,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\external\imgui;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization>Full</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> @@ -179,8 +179,6 @@ <ClInclude Include="..\..\..\tools\gfx\d3d12\render-d3d12.h" /> <ClInclude Include="..\..\..\tools\gfx\d3d12\resource-d3d12.h" /> <ClInclude Include="..\..\..\tools\gfx\flag-combiner.h" /> - <ClInclude Include="..\..\..\tools\gfx\gui.h" /> - <ClInclude Include="..\..\..\tools\gfx\model.h" /> <ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-include.h" /> <ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-util.h" /> <ClInclude Include="..\..\..\tools\gfx\open-gl\render-gl.h" /> @@ -188,14 +186,12 @@ <ClInclude Include="..\..\..\tools\gfx\render.h" /> <ClInclude Include="..\..\..\tools\gfx\shader-cursor.h" /> <ClInclude Include="..\..\..\tools\gfx\surface.h" /> - <ClInclude Include="..\..\..\tools\gfx\vector-math.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\render-vk.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-api.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-device-queue.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-module.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-swap-chain.h" /> <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-util.h" /> - <ClInclude Include="..\..\..\tools\gfx\window.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\..\tools\gfx\cuda\render-cuda.cpp" /> @@ -206,8 +202,6 @@ <ClCompile Include="..\..\..\tools\gfx\d3d12\render-d3d12.cpp" /> <ClCompile Include="..\..\..\tools\gfx\d3d12\resource-d3d12.cpp" /> <ClCompile Include="..\..\..\tools\gfx\flag-combiner.cpp" /> - <ClCompile Include="..\..\..\tools\gfx\gui.cpp" /> - <ClCompile Include="..\..\..\tools\gfx\model.cpp" /> <ClCompile Include="..\..\..\tools\gfx\nvapi\nvapi-util.cpp" /> <ClCompile Include="..\..\..\tools\gfx\open-gl\render-gl.cpp" /> <ClCompile Include="..\..\..\tools\gfx\render-graphics-common.cpp" /> @@ -220,7 +214,6 @@ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-module.cpp" /> <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-swap-chain.cpp" /> <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-util.cpp" /> - <ClCompile Include="..\..\..\tools\gfx\windows\win-window.cpp" /> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/build/visual-studio/gfx/gfx.vcxproj.filters b/build/visual-studio/gfx/gfx.vcxproj.filters index d55d0d4bb..bfb99449b 100644 --- a/build/visual-studio/gfx/gfx.vcxproj.filters +++ b/build/visual-studio/gfx/gfx.vcxproj.filters @@ -33,12 +33,6 @@ <ClInclude Include="..\..\..\tools\gfx\flag-combiner.h"> <Filter>Header Files</Filter> </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\gui.h"> - <Filter>Header Files</Filter> - </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\model.h"> - <Filter>Header Files</Filter> - </ClInclude> <ClInclude Include="..\..\..\tools\gfx\nvapi\nvapi-include.h"> <Filter>Header Files</Filter> </ClInclude> @@ -60,9 +54,6 @@ <ClInclude Include="..\..\..\tools\gfx\surface.h"> <Filter>Header Files</Filter> </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\vector-math.h"> - <Filter>Header Files</Filter> - </ClInclude> <ClInclude Include="..\..\..\tools\gfx\vulkan\render-vk.h"> <Filter>Header Files</Filter> </ClInclude> @@ -81,9 +72,6 @@ <ClInclude Include="..\..\..\tools\gfx\vulkan\vk-util.h"> <Filter>Header Files</Filter> </ClInclude> - <ClInclude Include="..\..\..\tools\gfx\window.h"> - <Filter>Header Files</Filter> - </ClInclude> </ItemGroup> <ItemGroup> <ClCompile Include="..\..\..\tools\gfx\cuda\render-cuda.cpp"> @@ -110,12 +98,6 @@ <ClCompile Include="..\..\..\tools\gfx\flag-combiner.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="..\..\..\tools\gfx\gui.cpp"> - <Filter>Source Files</Filter> - </ClCompile> - <ClCompile Include="..\..\..\tools\gfx\model.cpp"> - <Filter>Source Files</Filter> - </ClCompile> <ClCompile Include="..\..\..\tools\gfx\nvapi\nvapi-util.cpp"> <Filter>Source Files</Filter> </ClCompile> @@ -152,8 +134,5 @@ <ClCompile Include="..\..\..\tools\gfx\vulkan\vk-util.cpp"> <Filter>Source Files</Filter> </ClCompile> - <ClCompile Include="..\..\..\tools\gfx\windows\win-window.cpp"> - <Filter>Source Files</Filter> - </ClCompile> </ItemGroup> </Project>
\ No newline at end of file diff --git a/build/visual-studio/gpu-printing/gpu-printing.vcxproj b/build/visual-studio/gpu-printing/gpu-printing.vcxproj index 1640b22e8..9b8834666 100644 --- a/build/visual-studio/gpu-printing/gpu-printing.vcxproj +++ b/build/visual-studio/gpu-printing/gpu-printing.vcxproj @@ -183,6 +183,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> + <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> + </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/build/visual-studio/graphics-app-framework/graphics-app-framework.vcxproj b/build/visual-studio/graphics-app-framework/graphics-app-framework.vcxproj new file mode 100644 index 000000000..4de3469c6 --- /dev/null +++ b/build/visual-studio/graphics-app-framework/graphics-app-framework.vcxproj @@ -0,0 +1,175 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup Label="ProjectConfigurations"> + <ProjectConfiguration Include="Debug|Win32"> + <Configuration>Debug</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Debug|x64"> + <Configuration>Debug</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|Win32"> + <Configuration>Release</Configuration> + <Platform>Win32</Platform> + </ProjectConfiguration> + <ProjectConfiguration Include="Release|x64"> + <Configuration>Release</Configuration> + <Platform>x64</Platform> + </ProjectConfiguration> + </ItemGroup> + <PropertyGroup Label="Globals"> + <ProjectGuid>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</ProjectGuid> + <IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename> + <Keyword>Win32Proj</Keyword> + <RootNamespace>graphics-app-framework</RootNamespace> + <WindowsTargetPlatformVersion>10.0.14393.0</WindowsTargetPlatformVersion> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v140</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>true</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v140</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v140</PlatformToolset> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> + <ConfigurationType>StaticLibrary</ConfigurationType> + <UseDebugLibraries>false</UseDebugLibraries> + <CharacterSet>Unicode</CharacterSet> + <PlatformToolset>v140</PlatformToolset> + </PropertyGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> + <ImportGroup Label="ExtensionSettings"> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> + </ImportGroup> + <PropertyGroup Label="UserMacros" /> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <OutDir>..\..\..\bin\windows-x86\debug\</OutDir> + <IntDir>..\..\..\intermediate\windows-x86\debug\graphics-app-framework\</IntDir> + <TargetName>graphics-app-framework</TargetName> + <TargetExt>.lib</TargetExt> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <OutDir>..\..\..\bin\windows-x64\debug\</OutDir> + <IntDir>..\..\..\intermediate\windows-x64\debug\graphics-app-framework\</IntDir> + <TargetName>graphics-app-framework</TargetName> + <TargetExt>.lib</TargetExt> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <OutDir>..\..\..\bin\windows-x86\release\</OutDir> + <IntDir>..\..\..\intermediate\windows-x86\release\graphics-app-framework\</IntDir> + <TargetName>graphics-app-framework</TargetName> + <TargetExt>.lib</TargetExt> + </PropertyGroup> + <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <OutDir>..\..\..\bin\windows-x64\release\</OutDir> + <IntDir>..\..\..\intermediate\windows-x64\release\graphics-app-framework\</IntDir> + <TargetName>graphics-app-framework</TargetName> + <TargetExt>.lib</TargetExt> + </PropertyGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> + <ClCompile> + <PrecompiledHeader>NotUsing</PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\external\imgui;..\..\..\tools\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + <Optimization>Disabled</Optimization> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> + <ClCompile> + <PrecompiledHeader>NotUsing</PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\external\imgui;..\..\..\tools\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <DebugInformationFormat>EditAndContinue</DebugInformationFormat> + <Optimization>Disabled</Optimization> + <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <GenerateDebugInformation>true</GenerateDebugInformation> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> + <ClCompile> + <PrecompiledHeader>NotUsing</PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\external\imgui;..\..\..\tools\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <Optimization>Full</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <MinimalRebuild>false</MinimalRebuild> + <StringPooling>true</StringPooling> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> + <ClCompile> + <PrecompiledHeader>NotUsing</PrecompiledHeader> + <WarningLevel>Level3</WarningLevel> + <PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\external\imgui;..\..\..\tools\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <Optimization>Full</Optimization> + <FunctionLevelLinking>true</FunctionLevelLinking> + <IntrinsicFunctions>true</IntrinsicFunctions> + <MinimalRebuild>false</MinimalRebuild> + <StringPooling>true</StringPooling> + <RuntimeLibrary>MultiThreaded</RuntimeLibrary> + </ClCompile> + <Link> + <SubSystem>Windows</SubSystem> + <EnableCOMDATFolding>true</EnableCOMDATFolding> + <OptimizeReferences>true</OptimizeReferences> + </Link> + </ItemDefinitionGroup> + <ItemGroup> + <ClInclude Include="..\..\..\tools\graphics-app-framework\gui.h" /> + <ClInclude Include="..\..\..\tools\graphics-app-framework\model.h" /> + <ClInclude Include="..\..\..\tools\graphics-app-framework\vector-math.h" /> + <ClInclude Include="..\..\..\tools\graphics-app-framework\window.h" /> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\..\tools\graphics-app-framework\gui.cpp" /> + <ClCompile Include="..\..\..\tools\graphics-app-framework\model.cpp" /> + <ClCompile Include="..\..\..\tools\graphics-app-framework\windows\win-window.cpp" /> + </ItemGroup> + <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> + <ImportGroup Label="ExtensionTargets"> + </ImportGroup> +</Project>
\ No newline at end of file diff --git a/build/visual-studio/graphics-app-framework/graphics-app-framework.vcxproj.filters b/build/visual-studio/graphics-app-framework/graphics-app-framework.vcxproj.filters new file mode 100644 index 000000000..04601b510 --- /dev/null +++ b/build/visual-studio/graphics-app-framework/graphics-app-framework.vcxproj.filters @@ -0,0 +1,36 @@ +<?xml version="1.0" encoding="utf-8"?> +<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> + <ItemGroup> + <Filter Include="Header Files"> + <UniqueIdentifier>{21EB8090-0D4E-1035-B6D3-48EBA215DCB7}</UniqueIdentifier> + </Filter> + <Filter Include="Source Files"> + <UniqueIdentifier>{E9C7FDCE-D52A-8D73-7EB0-C5296AF258F6}</UniqueIdentifier> + </Filter> + </ItemGroup> + <ItemGroup> + <ClInclude Include="..\..\..\tools\graphics-app-framework\gui.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\..\..\tools\graphics-app-framework\model.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\..\..\tools\graphics-app-framework\vector-math.h"> + <Filter>Header Files</Filter> + </ClInclude> + <ClInclude Include="..\..\..\tools\graphics-app-framework\window.h"> + <Filter>Header Files</Filter> + </ClInclude> + </ItemGroup> + <ItemGroup> + <ClCompile Include="..\..\..\tools\graphics-app-framework\gui.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\..\tools\graphics-app-framework\model.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + <ClCompile Include="..\..\..\tools\graphics-app-framework\windows\win-window.cpp"> + <Filter>Source Files</Filter> + </ClCompile> + </ItemGroup> +</Project>
\ No newline at end of file diff --git a/build/visual-studio/hello-world/hello-world.vcxproj b/build/visual-studio/hello-world/hello-world.vcxproj index 9984aca49..60dde7007 100644 --- a/build/visual-studio/hello-world/hello-world.vcxproj +++ b/build/visual-studio/hello-world/hello-world.vcxproj @@ -177,6 +177,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> + <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> + </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/build/visual-studio/heterogeneous-hello-world/heterogeneous-hello-world.vcxproj b/build/visual-studio/heterogeneous-hello-world/heterogeneous-hello-world.vcxproj index b5de40a53..74bd9213b 100644 --- a/build/visual-studio/heterogeneous-hello-world/heterogeneous-hello-world.vcxproj +++ b/build/visual-studio/heterogeneous-hello-world/heterogeneous-hello-world.vcxproj @@ -178,6 +178,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> + <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> + </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/build/visual-studio/model-viewer/model-viewer.vcxproj b/build/visual-studio/model-viewer/model-viewer.vcxproj index f1e17ddca..b7523fe4f 100644 --- a/build/visual-studio/model-viewer/model-viewer.vcxproj +++ b/build/visual-studio/model-viewer/model-viewer.vcxproj @@ -177,6 +177,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> + <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> + </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/build/visual-studio/render-test-tool/render-test-tool.vcxproj b/build/visual-studio/render-test-tool/render-test-tool.vcxproj index c55e7af5e..b9841e122 100644 --- a/build/visual-studio/render-test-tool/render-test-tool.vcxproj +++ b/build/visual-studio/render-test-tool/render-test-tool.vcxproj @@ -99,7 +99,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>_DEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\graphics-app-framework;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <Optimization>Disabled</Optimization> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> @@ -118,7 +118,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>_DEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\graphics-app-framework;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <DebugInformationFormat>EditAndContinue</DebugInformationFormat> <Optimization>Disabled</Optimization> <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary> @@ -137,7 +137,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>NDEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\graphics-app-framework;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization>Full</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> @@ -160,7 +160,7 @@ <PrecompiledHeader>NotUsing</PrecompiledHeader> <WarningLevel>Level3</WarningLevel> <PreprocessorDefinitions>NDEBUG;SLANG_SHARED_LIBRARY_TOOL;%(PreprocessorDefinitions)</PreprocessorDefinitions> - <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> + <AdditionalIncludeDirectories>..\..\..;..\..\..\external;..\..\..\source;..\..\..\tools\gfx;..\..\..\tools\graphics-app-framework;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <Optimization>Full</Optimization> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> @@ -210,6 +210,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> + <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> + </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/build/visual-studio/shader-toy/shader-toy.vcxproj b/build/visual-studio/shader-toy/shader-toy.vcxproj index a6b07adbc..5c540113b 100644 --- a/build/visual-studio/shader-toy/shader-toy.vcxproj +++ b/build/visual-studio/shader-toy/shader-toy.vcxproj @@ -178,6 +178,9 @@ <ProjectReference Include="..\gfx\gfx.vcxproj"> <Project>{222F7498-B40C-4F3F-A704-DDEB91A4484A}</Project> </ProjectReference> + <ProjectReference Include="..\graphics-app-framework\graphics-app-framework.vcxproj"> + <Project>{3565FE5E-4FA3-11EB-AE93-0242AC130002}</Project> + </ProjectReference> </ItemGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> diff --git a/examples/gpu-printing/main.cpp b/examples/gpu-printing/main.cpp index 49a8912db..10af0eef7 100644 --- a/examples/gpu-printing/main.cpp +++ b/examples/gpu-printing/main.cpp @@ -7,7 +7,7 @@ using Slang::ComPtr; #include "gfx/render.h" #include "gfx/d3d11/render-d3d11.h" -#include "gfx/window.h" +#include "tools/graphics-app-framework/window.h" using namespace gfx; #include <string> diff --git a/examples/hello-world/main.cpp b/examples/hello-world/main.cpp index 4a15bd4fa..9618b8c4d 100644 --- a/examples/hello-world/main.cpp +++ b/examples/hello-world/main.cpp @@ -34,7 +34,7 @@ // #include "gfx/render.h" #include "gfx/d3d11/render-d3d11.h" -#include "gfx/window.h" +#include "tools/graphics-app-framework/window.h" using namespace gfx; // For the purposes of a small example, we will define the vertex data for a diff --git a/examples/heterogeneous-hello-world/main.cpp b/examples/heterogeneous-hello-world/main.cpp index 6159f8d44..8c31e7a4c 100644 --- a/examples/heterogeneous-hello-world/main.cpp +++ b/examples/heterogeneous-hello-world/main.cpp @@ -34,7 +34,7 @@ // #include "gfx/render.h" #include "gfx/d3d11/render-d3d11.h" -#include "gfx/window.h" +#include "tools/graphics-app-framework/window.h" #include "../../prelude/slang-cpp-types.h" using namespace gfx; diff --git a/examples/model-viewer/main.cpp b/examples/model-viewer/main.cpp index 6687d9338..9507f2e2f 100644 --- a/examples/model-viewer/main.cpp +++ b/examples/model-viewer/main.cpp @@ -16,12 +16,12 @@ // We will again make use of a simple graphics API abstraction // layer, just to keep the examples short and to the point. // -#include "gfx/model.h" +#include "graphics-app-framework/model.h" #include "gfx/render.h" #include "gfx/d3d11/render-d3d11.h" -#include "gfx/vector-math.h" -#include "gfx/window.h" -#include "gfx/gui.h" +#include "graphics-app-framework/vector-math.h" +#include "graphics-app-framework/window.h" +#include "graphics-app-framework/gui.h" using namespace gfx; // We will use a few utilities from the C++ standard library, diff --git a/examples/shader-toy/main.cpp b/examples/shader-toy/main.cpp index 1efc3c745..403456036 100644 --- a/examples/shader-toy/main.cpp +++ b/examples/shader-toy/main.cpp @@ -21,7 +21,7 @@ using Slang::ComPtr; // #include "gfx/render.h" #include "gfx/d3d11/render-d3d11.h" -#include "gfx/window.h" +#include "tools/graphics-app-framework/window.h" using namespace gfx; // In order to display a shader toy effect using rasterization-based shader diff --git a/premake5.lua b/premake5.lua index 136b7741e..6fd2788a5 100644 --- a/premake5.lua +++ b/premake5.lua @@ -525,7 +525,7 @@ function example(name) -- and the `gfx` abstraction layer (which in turn -- depends on the `core` library). We specify all of that here, -- rather than in each example. - links { "slang", "core", "gfx" } + links { "slang", "core", "gfx", "graphics-app-framework" } end -- @@ -697,8 +697,8 @@ toolSharedLibrary "slang-reflection-test" toolSharedLibrary "render-test" uuid "61F7EB00-7281-4BF3-9470-7C2EA92620C3" - includedirs { ".", "external", "source", "tools/gfx" } - links { "core", "slang", "gfx" } + includedirs { ".", "external", "source", "tools/gfx", "tools/graphics-app-framework" } + links { "core", "slang", "gfx", "graphics-app-framework" } if isTargetWindows then addSourceDir "tools/render-test/windows" @@ -732,9 +732,7 @@ toolSharedLibrary "render-test" end -- --- `gfx` is a utility library for doing GPU rendering --- and compute, which is used by both our testing and exmaples. --- It depends on teh `core` library, so we need to declare that: +-- `gfx` is a abstraction layer for different GPU platforms. -- tool "gfx" @@ -744,7 +742,7 @@ tool "gfx" kind "StaticLib" pic "On" - includedirs { ".", "external", "source", "external/imgui" } + includedirs { ".", "external", "source" } -- Will compile across targets addSourceDir "tools/gfx/nvapi" @@ -766,7 +764,6 @@ tool "gfx" addSourceDir "tools/gfx/d3d11" addSourceDir "tools/gfx/d3d12" addSourceDir "tools/gfx/cuda" - addSourceDir "tools/gfx/windows" if type(cudaPath) == "string" then defines { "GFX_ENABLE_CUDA" } @@ -791,7 +788,6 @@ tool "gfx" --addSourceDir "tools/gfx/vulkan" --addSourceDir "tools/gfx/open-gl" end - -- If NVAPI is enabled if enableNvapi then @@ -811,8 +807,25 @@ tool "gfx" links { "nvapi64" } end + +-- +-- `graphics-app-framework` contains all the utils for a simple graphics application. +-- +tool "graphics-app-framework" + uuid "3565fe5e-4fa3-11eb-ae93-0242ac130002" + kind "StaticLib" + pic "On" - + includedirs { ".", "external", "source", "external/imgui", "tools/gfx" } + + addSourceDir "tools/graphics-app-framework" + + -- Include windowing support on Windows. + if isTargetWindows then + systemversion "10.0.14393.0" + addSourceDir "tools/graphics-app-framework/windows" + end + -- -- The `slangc` command-line application is just a very thin wrapper -- around the Slang dynamic library, so its build is extermely simple. @@ -45,6 +45,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "tools", "tools", "{FD47AE19 EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gfx", "build\visual-studio\gfx\gfx.vcxproj", "{222F7498-B40C-4F3F-A704-DDEB91A4484A}" EndProject +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "graphics-app-framework", "build\visual-studio\graphics-app-framework\graphics-app-framework.vcxproj", "{3565FE5E-4FA3-11EB-AE93-0242AC130002}" +EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "slang-cpp-extractor", "build\visual-studio\slang-cpp-extractor\slang-cpp-extractor.vcxproj", "{CA8A30D1-8FA9-4330-B7F7-84709246D8DC}" EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "slang-embed", "build\visual-studio\slang-embed\slang-embed.vcxproj", "{7F773DD9-EB8F-2403-B43C-B49C2014B99C}" @@ -173,6 +175,14 @@ Global {222F7498-B40C-4F3F-A704-DDEB91A4484A}.Release|Win32.Build.0 = Release|Win32 {222F7498-B40C-4F3F-A704-DDEB91A4484A}.Release|x64.ActiveCfg = Release|x64 {222F7498-B40C-4F3F-A704-DDEB91A4484A}.Release|x64.Build.0 = Release|x64 + {3565FE5E-4FA3-11EB-AE93-0242AC130002}.Debug|Win32.ActiveCfg = Debug|Win32 + {3565FE5E-4FA3-11EB-AE93-0242AC130002}.Debug|Win32.Build.0 = Debug|Win32 + {3565FE5E-4FA3-11EB-AE93-0242AC130002}.Debug|x64.ActiveCfg = Debug|x64 + {3565FE5E-4FA3-11EB-AE93-0242AC130002}.Debug|x64.Build.0 = Debug|x64 + {3565FE5E-4FA3-11EB-AE93-0242AC130002}.Release|Win32.ActiveCfg = Release|Win32 + {3565FE5E-4FA3-11EB-AE93-0242AC130002}.Release|Win32.Build.0 = Release|Win32 + {3565FE5E-4FA3-11EB-AE93-0242AC130002}.Release|x64.ActiveCfg = Release|x64 + {3565FE5E-4FA3-11EB-AE93-0242AC130002}.Release|x64.Build.0 = Release|x64 {CA8A30D1-8FA9-4330-B7F7-84709246D8DC}.Debug|Win32.ActiveCfg = Debug|Win32 {CA8A30D1-8FA9-4330-B7F7-84709246D8DC}.Debug|Win32.Build.0 = Debug|Win32 {CA8A30D1-8FA9-4330-B7F7-84709246D8DC}.Debug|x64.ActiveCfg = Debug|x64 @@ -220,6 +230,7 @@ Global {61F7EB00-7281-4BF3-9470-7C2EA92620C3} = {57B5AA5E-C340-1823-CC51-9B17385C7423} {C5ACCA6E-C04D-4B36-8516-3752B3C13C2F} = {57B5AA5E-C340-1823-CC51-9B17385C7423} {222F7498-B40C-4F3F-A704-DDEB91A4484A} = {FD47AE19-69FD-260F-F2F1-20E65EA61D13} + {3565FE5E-4FA3-11EB-AE93-0242AC130002} = {FD47AE19-69FD-260F-F2F1-20E65EA61D13} {CA8A30D1-8FA9-4330-B7F7-84709246D8DC} = {FD47AE19-69FD-260F-F2F1-20E65EA61D13} {7F773DD9-EB8F-2403-B43C-B49C2014B99C} = {FD47AE19-69FD-260F-F2F1-20E65EA61D13} {66174227-8541-41FC-A6DF-4764FC66F78E} = {FD47AE19-69FD-260F-F2F1-20E65EA61D13} diff --git a/tools/gfx/cuda/render-cuda.cpp b/tools/gfx/cuda/render-cuda.cpp index cf77e4ef6..f12e8ee89 100644 --- a/tools/gfx/cuda/render-cuda.cpp +++ b/tools/gfx/cuda/render-cuda.cpp @@ -4,7 +4,7 @@ #include "../render.h" #include <cuda.h> #include <cuda_runtime_api.h> -#include "../../source/core/slang-std-writers.h" +#include "core/slang-std-writers.h" #include "slang.h" #endif diff --git a/tools/gfx/d3d/d3d-util.h b/tools/gfx/d3d/d3d-util.h index fd7a31d3a..37c277832 100644 --- a/tools/gfx/d3d/d3d-util.h +++ b/tools/gfx/d3d/d3d-util.h @@ -3,10 +3,10 @@ #include <stdint.h> -#include "../../slang-com-helper.h" +#include "slang-com-helper.h" -#include "../../slang-com-ptr.h" -#include "../../source/core/slang-list.h" +#include "slang-com-ptr.h" +#include "core/slang-list.h" #include "../flag-combiner.h" diff --git a/tools/gfx/d3d11/render-d3d11.cpp b/tools/gfx/d3d11/render-d3d11.cpp index 48cf7770d..5c04eccf1 100644 --- a/tools/gfx/d3d11/render-d3d11.cpp +++ b/tools/gfx/d3d11/render-d3d11.cpp @@ -16,7 +16,7 @@ //#include <slang.h> -#include "../../slang-com-ptr.h" +#include "slang-com-ptr.h" #include "../flag-combiner.h" // We will be rendering with Direct3D 11, so we need to include diff --git a/tools/gfx/d3d12/circular-resource-heap-d3d12.h b/tools/gfx/d3d12/circular-resource-heap-d3d12.h index bf9f412cf..7eacf9572 100644 --- a/tools/gfx/d3d12/circular-resource-heap-d3d12.h +++ b/tools/gfx/d3d12/circular-resource-heap-d3d12.h @@ -1,8 +1,8 @@ #pragma once -#include "../../slang-com-ptr.h" -#include "../../source/core/slang-list.h" -#include "../../source/core/slang-free-list.h" +#include "slang-com-ptr.h" +#include "core/slang-list.h" +#include "core/slang-free-list.h" #include "resource-d3d12.h" diff --git a/tools/gfx/d3d12/descriptor-heap-d3d12.h b/tools/gfx/d3d12/descriptor-heap-d3d12.h index a546395d8..642ff59db 100644 --- a/tools/gfx/d3d12/descriptor-heap-d3d12.h +++ b/tools/gfx/d3d12/descriptor-heap-d3d12.h @@ -4,8 +4,8 @@ #include <dxgi.h> #include <d3d12.h> -#include "../../slang-com-ptr.h" -#include "../../source/core/slang-list.h" +#include "slang-com-ptr.h" +#include "core/slang-list.h" namespace gfx { diff --git a/tools/gfx/d3d12/render-d3d12.cpp b/tools/gfx/d3d12/render-d3d12.cpp index d3f030b88..0376ee304 100644 --- a/tools/gfx/d3d12/render-d3d12.cpp +++ b/tools/gfx/d3d12/render-d3d12.cpp @@ -35,7 +35,7 @@ struct ID3D12GraphicsCommandList1 {}; # include "../nvapi/nvapi-include.h" #endif -#include "../../slang-com-ptr.h" +#include "slang-com-ptr.h" #include "../flag-combiner.h" #include "resource-d3d12.h" diff --git a/tools/gfx/d3d12/resource-d3d12.h b/tools/gfx/d3d12/resource-d3d12.h index 9e3c3262b..7a26854ff 100644 --- a/tools/gfx/d3d12/resource-d3d12.h +++ b/tools/gfx/d3d12/resource-d3d12.h @@ -10,7 +10,7 @@ #include <dxgi1_4.h> #include <d3d12.h> -#include "../../slang-com-ptr.h" +#include "slang-com-ptr.h" #include "../d3d/d3d-util.h" namespace gfx { diff --git a/tools/gfx/nvapi/nvapi-util.h b/tools/gfx/nvapi/nvapi-util.h index 704f4ede4..0bcab7d36 100644 --- a/tools/gfx/nvapi/nvapi-util.h +++ b/tools/gfx/nvapi/nvapi-util.h @@ -1,8 +1,8 @@ // nvapi-util.h #pragma once -#include "../../slang-com-helper.h" -#include "../../slang-com-ptr.h" +#include "slang-com-helper.h" +#include "slang-com-ptr.h" namespace gfx { diff --git a/tools/gfx/render.h b/tools/gfx/render.h index fb9e10724..ab9af8afb 100644 --- a/tools/gfx/render.h +++ b/tools/gfx/render.h @@ -1,8 +1,6 @@ // render.h #pragma once -#include "window.h" - //#include "shader-input-layout.h" #include <float.h> diff --git a/tools/gfx/vulkan/render-vk.cpp b/tools/gfx/vulkan/render-vk.cpp index 0f6e3cdaa..80393904c 100644 --- a/tools/gfx/vulkan/render-vk.cpp +++ b/tools/gfx/vulkan/render-vk.cpp @@ -5,7 +5,7 @@ #include "../render.h" #include "../render-graphics-common.h" -#include "../../source/core/slang-smart-pointer.h" +#include "core/slang-smart-pointer.h" #include "vk-api.h" #include "vk-util.h" diff --git a/tools/gfx/vulkan/vk-api.cpp b/tools/gfx/vulkan/vk-api.cpp index 50f80aa26..9b51b644c 100644 --- a/tools/gfx/vulkan/vk-api.cpp +++ b/tools/gfx/vulkan/vk-api.cpp @@ -1,7 +1,7 @@ // vk-api.cpp #include "vk-api.h" -#include "../../source/core/slang-list.h" +#include "core/slang-list.h" namespace gfx { using namespace Slang; diff --git a/tools/gfx/vulkan/vk-module.h b/tools/gfx/vulkan/vk-module.h index 4d18823ca..7ddd5da45 100644 --- a/tools/gfx/vulkan/vk-module.h +++ b/tools/gfx/vulkan/vk-module.h @@ -1,9 +1,9 @@ // vk-module.h #pragma once -#include "../../slang.h" +#include "slang.h" -#include "../../slang-com-helper.h" +#include "slang-com-helper.h" #if SLANG_WINDOWS_FAMILY # define VK_USE_PLATFORM_WIN32_KHR 1 diff --git a/tools/gfx/vulkan/vk-swap-chain.cpp b/tools/gfx/vulkan/vk-swap-chain.cpp index d9b3a495d..21460ce61 100644 --- a/tools/gfx/vulkan/vk-swap-chain.cpp +++ b/tools/gfx/vulkan/vk-swap-chain.cpp @@ -3,7 +3,7 @@ #include "vk-util.h" -#include "../../source/core/slang-list.h" +#include "core/slang-list.h" #include <stdlib.h> #include <stdio.h> diff --git a/tools/gfx/vulkan/vk-swap-chain.h b/tools/gfx/vulkan/vk-swap-chain.h index 9b4dfc2c1..893910ea6 100644 --- a/tools/gfx/vulkan/vk-swap-chain.h +++ b/tools/gfx/vulkan/vk-swap-chain.h @@ -6,7 +6,7 @@ #include "../render.h" -#include "../../source/core/slang-list.h" +#include "core/slang-list.h" namespace gfx { diff --git a/tools/gfx/gui.cpp b/tools/graphics-app-framework/gui.cpp index 8208bd606..8208bd606 100644 --- a/tools/gfx/gui.cpp +++ b/tools/graphics-app-framework/gui.cpp diff --git a/tools/gfx/gui.h b/tools/graphics-app-framework/gui.h index cbec5796f..d2c52de3c 100644 --- a/tools/gfx/gui.h +++ b/tools/graphics-app-framework/gui.h @@ -1,7 +1,7 @@ // gui.h #pragma once -#include "render.h" +#include "tools/gfx/render.h" #include "vector-math.h" #include "window.h" diff --git a/tools/gfx/model.cpp b/tools/graphics-app-framework/model.cpp index ce176727b..5d3a850e4 100644 --- a/tools/gfx/model.cpp +++ b/tools/graphics-app-framework/model.cpp @@ -1,6 +1,8 @@ // model.cpp #include "model.h" +#include "window.h" + #define TINYOBJLOADER_IMPLEMENTATION #include "../../external/tinyobjloader/tiny_obj_loader.h" diff --git a/tools/gfx/model.h b/tools/graphics-app-framework/model.h index 17b16510e..e86940244 100644 --- a/tools/gfx/model.h +++ b/tools/graphics-app-framework/model.h @@ -1,7 +1,7 @@ // model.h #pragma once -#include "render.h" +#include "tools/gfx/render.h" #include "vector-math.h" #include <vector> diff --git a/tools/gfx/vector-math.h b/tools/graphics-app-framework/vector-math.h index e35cb46ac..e35cb46ac 100644 --- a/tools/gfx/vector-math.h +++ b/tools/graphics-app-framework/vector-math.h diff --git a/tools/gfx/window.h b/tools/graphics-app-framework/window.h index e6f886f42..e6f886f42 100644 --- a/tools/gfx/window.h +++ b/tools/graphics-app-framework/window.h diff --git a/tools/gfx/windows/win-window.cpp b/tools/graphics-app-framework/windows/win-window.cpp index 45315a27a..45315a27a 100644 --- a/tools/gfx/windows/win-window.cpp +++ b/tools/graphics-app-framework/windows/win-window.cpp |
