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authorskallweitNV <64953474+skallweitNV@users.noreply.github.com>2022-12-02 16:34:53 +0100
committerGitHub <noreply@github.com>2022-12-02 16:34:53 +0100
commite9b7c66a541636e72659fbfcc9a3f20a85f2bee8 (patch)
treeb65942799ff6267ebe29c8b64056819461621be7 /tools/gfx
parent92ae4949fe1af28ef31331fd4116c8111c057420 (diff)
Cleanup crypto utilities (#2549)
* Consolidate crypto functions into single module * Migrate rest of code to new crypto module * Fix name conflict
Diffstat (limited to 'tools/gfx')
-rw-r--r--tools/gfx/persistent-shader-cache.cpp31
-rw-r--r--tools/gfx/persistent-shader-cache.h15
-rw-r--r--tools/gfx/renderer-shared.cpp11
3 files changed, 30 insertions, 27 deletions
diff --git a/tools/gfx/persistent-shader-cache.cpp b/tools/gfx/persistent-shader-cache.cpp
index 54c46f9dc..7dc64632b 100644
--- a/tools/gfx/persistent-shader-cache.cpp
+++ b/tools/gfx/persistent-shader-cache.cpp
@@ -1,7 +1,6 @@
// slang-shader-cache-index.cpp
#include "persistent-shader-cache.h"
-#include "../../source/core/slang-digest-util.h"
#include "../../source/core/slang-io.h"
#include "../../source/core/slang-string-util.h"
#include "../../source/core/slang-file-system.h"
@@ -128,7 +127,7 @@ void PersistentShaderCache::loadCacheFromFile()
}
}
-ShaderCacheEntry* PersistentShaderCache::findEntry(const slang::Digest& key, ISlangBlob** outCompiledCode)
+ShaderCacheEntry* PersistentShaderCache::findEntry(const DigestType& key, ISlangBlob** outCompiledCode)
{
LinkedNode<Index>* entryIndexNode;
if (!keyToEntry.TryGetValue(key, entryIndexNode))
@@ -140,7 +139,7 @@ ShaderCacheEntry* PersistentShaderCache::findEntry(const slang::Digest& key, ISl
// If the key is found, load the stored contents from disk. We then move the corresponding
// entry to the front of the linked list and update the cache file on disk
- desc.shaderCacheFileSystem->loadFile(DigestUtil::toString(key).getBuffer(), outCompiledCode);
+ desc.shaderCacheFileSystem->loadFile(key.toString().getBuffer(), outCompiledCode);
auto index = entryIndexNode->Value;
entries[index].lastAccessedTime = (double)high_resolution_clock::now().time_since_epoch().count();
if (orderedEntries.FirstNode() != entryIndexNode)
@@ -150,7 +149,7 @@ ShaderCacheEntry* PersistentShaderCache::findEntry(const slang::Digest& key, ISl
if (mutableShaderCacheFileSystem && !isMemoryFileSystem)
{
auto offset = index * sizeof(ShaderCacheEntry);
- indexStream.seek(SeekOrigin::Start, offset + 2 * sizeof(slang::Digest));
+ indexStream.seek(SeekOrigin::Start, offset + 2 * sizeof(DigestType));
indexStream.write(&entries[index].lastAccessedTime, sizeof(double));
indexStream.flush();
}
@@ -158,7 +157,7 @@ ShaderCacheEntry* PersistentShaderCache::findEntry(const slang::Digest& key, ISl
return &entries[index];
}
-void PersistentShaderCache::addEntry(const slang::Digest& dependencyDigest, const slang::Digest& contentsDigest, ISlangBlob* compiledCode)
+void PersistentShaderCache::addEntry(const DigestType& dependencyDigest, const DigestType& contentsDigest, ISlangBlob* compiledCode)
{
if (!mutableShaderCacheFileSystem)
{
@@ -197,7 +196,7 @@ void PersistentShaderCache::addEntry(const slang::Digest& dependencyDigest, cons
}
keyToEntry.Add(dependencyDigest, entryNode);
- mutableShaderCacheFileSystem->saveFileBlob(DigestUtil::toString(dependencyDigest).getBuffer(), compiledCode);
+ mutableShaderCacheFileSystem->saveFileBlob(dependencyDigest.toString().getBuffer(), compiledCode);
if (!isMemoryFileSystem)
{
@@ -208,8 +207,8 @@ void PersistentShaderCache::addEntry(const slang::Digest& dependencyDigest, cons
}
void PersistentShaderCache::updateEntry(
- const slang::Digest& dependencyDigest,
- const slang::Digest& contentsDigest,
+ const DigestType& dependencyDigest,
+ const DigestType& contentsDigest,
ISlangBlob* updatedCode)
{
if (!mutableShaderCacheFileSystem)
@@ -224,13 +223,13 @@ void PersistentShaderCache::updateEntry(
auto entryIndexNode = *keyToEntry.TryGetValue(dependencyDigest);
auto index = entryIndexNode->Value;
entries[index].contentsBasedDigest = contentsDigest;
- mutableShaderCacheFileSystem->saveFileBlob(DigestUtil::toString(dependencyDigest).getBuffer(), updatedCode);
+ mutableShaderCacheFileSystem->saveFileBlob(dependencyDigest.toString().getBuffer(), updatedCode);
if (!isMemoryFileSystem)
{
auto offset = index * sizeof(ShaderCacheEntry);
- indexStream.seek(SeekOrigin::Start, offset + sizeof(slang::Digest));
- indexStream.write(&contentsDigest, sizeof(slang::Digest));
+ indexStream.seek(SeekOrigin::Start, offset + sizeof(DigestType));
+ indexStream.write(&contentsDigest, sizeof(DigestType));
indexStream.flush();
}
}
@@ -250,7 +249,7 @@ Index PersistentShaderCache::deleteLRUEntry()
auto shaderKey = entries[index].dependencyBasedDigest;
keyToEntry.Remove(shaderKey);
- mutableShaderCacheFileSystem->remove(DigestUtil::toString(shaderKey).getBuffer());
+ mutableShaderCacheFileSystem->remove(shaderKey.toString().getBuffer());
orderedEntries.Delete(lruEntry);
return index;
@@ -286,8 +285,8 @@ void PersistentShaderCache::loadCacheFromMemory()
continue;
ShaderCacheEntry entry;
- entry.dependencyBasedDigest = DigestUtil::fromString(entryFields[0]);
- entry.contentsBasedDigest = DigestUtil::fromString(entryFields[1]);
+ entry.dependencyBasedDigest = DigestType(entryFields[0]);
+ entry.contentsBasedDigest = DigestType(entryFields[1]);
entry.lastAccessedTime = 0;
auto entryNode = orderedEntries.AddLast(entries.getCount());
@@ -305,9 +304,9 @@ void PersistentShaderCache::saveCacheToMemory()
for (auto& entryIndex : orderedEntries)
{
auto entry = entries[entryIndex];
- indexSb << entry.dependencyBasedDigest;
+ indexSb << entry.dependencyBasedDigest.toString();
indexSb << " ";
- indexSb << entry.contentsBasedDigest;
+ indexSb << entry.contentsBasedDigest.toString();
indexSb << "\n";
}
diff --git a/tools/gfx/persistent-shader-cache.h b/tools/gfx/persistent-shader-cache.h
index 8e05eddf6..530d50a58 100644
--- a/tools/gfx/persistent-shader-cache.h
+++ b/tools/gfx/persistent-shader-cache.h
@@ -8,16 +8,19 @@
#include "../../source/core/slang-dictionary.h"
#include "../../source/core/slang-linked-list.h"
#include "../../source/core/slang-stream.h"
+#include "../../source/core/slang-crypto.h"
namespace gfx
{
using namespace Slang;
+using DigestType = MD5::Digest;
+
struct ShaderCacheEntry
{
- slang::Digest dependencyBasedDigest;
- slang::Digest contentsBasedDigest;
+ DigestType dependencyBasedDigest;
+ DigestType contentsBasedDigest;
double lastAccessedTime;
bool operator==(const ShaderCacheEntry& rhs)
@@ -42,16 +45,16 @@ public:
// Fetch the cache entry corresponding to the provided key. If found, move the entry to
// the front of entries and return the entry and the corresponding compiled code in
// outCompiledCode. Else, return nullptr.
- ShaderCacheEntry* findEntry(const slang::Digest& key, ISlangBlob** outCompiledCode);
+ ShaderCacheEntry* findEntry(const DigestType& key, ISlangBlob** outCompiledCode);
// Add an entry to the cache with the provided key and contents hashes. If
// adding an entry causes the cache to exceed size limitations, this will also
// delete the least recently used entry.
- void addEntry(const slang::Digest& dependencyDigest, const slang::Digest& contentsDigest, ISlangBlob* compiledCode);
+ void addEntry(const DigestType& dependencyDigest, const DigestType& contentsDigest, ISlangBlob* compiledCode);
// Update the contents hash for the specified entry in the cache and update the
// corresponding file on disk.
- void updateEntry(const slang::Digest& dependencyDigest, const slang::Digest& contentsDigest, ISlangBlob* updatedCode);
+ void updateEntry(const DigestType& dependencyDigest, const DigestType& contentsDigest, ISlangBlob* updatedCode);
private:
// Load a previous cache index saved to disk. If not found, create a new cache index
@@ -82,7 +85,7 @@ private:
// Dictionary mapping each shader's key to its corresponding node (entry) in the
// linked list 'orderedEntries'.
- Dictionary<slang::Digest, LinkedNode<Index>*> keyToEntry;
+ Dictionary<DigestType, LinkedNode<Index>*> keyToEntry;
// Linked list containing the corresponding indices in 'entries' for entries in the
// shader cache ordered from most to least recently used.
diff --git a/tools/gfx/renderer-shared.cpp b/tools/gfx/renderer-shared.cpp
index 3dcdb324c..3397b325e 100644
--- a/tools/gfx/renderer-shared.cpp
+++ b/tools/gfx/renderer-shared.cpp
@@ -6,7 +6,6 @@
#include "../../source/core/slang-file-system.h"
#include "../../slang.h"
-#include "../../source/core/slang-digest-util.h"
using namespace Slang;
@@ -349,13 +348,15 @@ Result RendererBase::getEntryPointCodeFromShaderCache(
ComPtr<slang::ISession> session;
getSlangSession(session.writeRef());
- slang::Digest shaderKey;
- program->computeDependencyBasedHash(entryPointIndex, targetIndex, &shaderKey);
+ ComPtr<ISlangBlob> shaderKeyBlob;
+ program->computeDependencyBasedHash(entryPointIndex, targetIndex, shaderKeyBlob.writeRef());
+ DigestType shaderKey(shaderKeyBlob);
// Produce a hash using the AST for this program - This is needed to check whether a cache entry is effectively dirty,
// or to save along with the compiled code into an entry so the entry can be checked if fetched later on.
- slang::Digest contentsHash;
- program->computeContentsBasedHash(&contentsHash);
+ ComPtr<ISlangBlob> contentsHashBlob;
+ program->computeContentsBasedHash(contentsHashBlob.writeRef());
+ DigestType contentsHash(contentsHashBlob);
ComPtr<ISlangBlob> codeBlob;