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| author | Jay Kwak <82421531+jkwak-work@users.noreply.github.com> | 2025-05-02 20:08:49 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-02 20:08:49 +0000 |
| commit | 1b539d8907af3cc77e52e8cf4edf029964e0423a (patch) | |
| tree | eaf344818874cd748d44293b6899a83ef8d87396 /tools/gfx | |
| parent | d61296044f760e9f502825ec253a61ce8675257a (diff) | |
Fix intermittent failure of slang-unit-test-tool/ReplayRecord (#6981)
* Fix intermittent failure of slang-unit-test-tool/ReplayRecord
Three problems are addressed:
1. the graphics driver sometimes returns nullptr from GetShaderIdentifier
2. `findRecordFileName()` may not find any records at all.
3. the return value from cleanupRecordFiles() overwrote the error value
in `res` and it returned SLANG_OK even when there were errors.
* Fix compiler warnings on Windows
Diffstat (limited to 'tools/gfx')
| -rw-r--r-- | tools/gfx/d3d12/d3d12-shader-table.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/gfx/d3d12/d3d12-shader-table.cpp b/tools/gfx/d3d12/d3d12-shader-table.cpp index be537c737..66d63bed1 100644 --- a/tools/gfx/d3d12/d3d12-shader-table.cpp +++ b/tools/gfx/d3d12/d3d12-shader-table.cpp @@ -61,6 +61,8 @@ RefPtr<BufferResource> ShaderTableImpl::createDeviceBuffer( if (name.getLength()) { void* shaderId = stateObjectProperties->GetShaderIdentifier(name.toWString().begin()); + if (nullptr == shaderId) + throw Exception(String("Failed to get shader identifier for '") + name + "'"); memcpy(dest, shaderId, D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES); } if (overwrite.size) |
