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authorjsmall-nvidia <jsmall@nvidia.com>2022-05-05 12:30:10 -0400
committerGitHub <noreply@github.com>2022-05-05 09:30:10 -0700
commitaa03cea0da38b2950e6f8694dc8b1405352eda66 (patch)
tree755b275d7556fb48c40550603421e3483e26b24c /tools/gfx/vulkan/render-vk.cpp
parente3e0132743ada1569cefe18bfbf54178330204c4 (diff)
Output SPIR-V lifetimes (#2221)
* #include an absolute path didn't work - because paths were taken to always be relative. * WIP tracking liveness. * Skeleton around adding liveness instructions. * Calling into liveness tracking logic. Adds live start to var insts. * Liveness macros have initial output. * Looking at different initialization scenarios. * Some discussion around liveness. * WIP for working out liveness end. * WIP Updated liveness using use lists. * Is now adding liveness information * Some small fixes. * WIP around liveness. * Seems to output liveness correctly for current scenario. * Tidy up liveness code. * Update comment arounds liveness to current status. * Small fixes to liveness test. * Add support for call in liveness analysis. * Improve liveness example with array access. * Small updates to comments. * Disable liveness test because inconsistencies with output on CI system. * First pass support for GLSL SPIR-V liveness support. * Add the SPIRVOpDecoration. * Fix signature for OpLivenessStop. * Simplified by having a Kind type. * Fix some issues brought up in PR. * Rename liveness instructions. * Merge with var-lifetime. Small improvements. * Improvements to the documentation/naming in GLSL liveness pass. Add comment around possible improvements to the liveness pass.
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