diff options
| author | Yong He <yonghe@outlook.com> | 2021-07-28 12:24:12 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-28 12:24:12 -0700 |
| commit | c6f6ce12ec522b193b42bcd12d3a2540c7a6ff92 (patch) | |
| tree | d5f77aa02df88c71ef4f898db40434bf4c1f3010 /tools/gfx/renderer-shared.cpp | |
| parent | 23d406f8a3b325f91fecd9ad52bd510ded5f49a7 (diff) | |
Experimental DXR1.0 support in gfx. (#1915)
* Experimental DXR1.0 support in gfx.
- Add `dispatchRays` command.
- Add `createRayTracingPipelineState` method to construct a D3D ray tracing state object from a linked slang program and user specified shader table.
Limitations/simplifications: no local root signature support, shader table entries contains only shader identifiers and is specified at pipeline creation time, owned by the pipeline state object.
* Root object binding for raytracing pipelines.
* `maybeSpecializePipeline` implementation for raytracing pipelines.
* Add ray-tracing-pipeline example.
* Fixes.
* Update README.md
* Update comments on the lifespan of specialized pipelines
Co-authored-by: Yong He <yhe@nvidia.com>
Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
Diffstat (limited to 'tools/gfx/renderer-shared.cpp')
| -rw-r--r-- | tools/gfx/renderer-shared.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/tools/gfx/renderer-shared.cpp b/tools/gfx/renderer-shared.cpp index 2eb19b6e9..bb80c4f53 100644 --- a/tools/gfx/renderer-shared.cpp +++ b/tools/gfx/renderer-shared.cpp @@ -605,6 +605,14 @@ Result RendererBase::maybeSpecializePipeline( pipelineDesc, specializedPipelineComPtr.writeRef())); break; } + case PipelineType::RayTracing: + { + auto pipelineDesc = currentPipeline->desc.rayTracing; + pipelineDesc.program = specializedProgram; + SLANG_RETURN_ON_FAIL(createRayTracingPipelineState( + pipelineDesc, specializedPipelineComPtr.writeRef())); + break; + } default: break; } |
