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authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2022-01-27 14:21:45 -0800
committerGitHub <noreply@github.com>2022-01-27 14:21:45 -0800
commit2bb43bbe4709533e0c6e53df1c62d368132dcd73 (patch)
tree02d9c6a0801c6f8d58f082ded8d67c361c97c693 /tools/gfx/renderer-shared.cpp
parent1fa1b36944a72d4bb21218d3217eac42c451ff34 (diff)
Set numerous fields in VKDevice::createGraphicsPipelineState using the information in GraphicsPipelineStateDesc (#2098)
* Added some TODO comments * Replaced numerous hard-coded fields in createGraphicsPipelineState in render-vk.cpp with values pulled from the provided GraphicsPipelineStateDesc; Added missing fields and multiple comments for fields that do not have an equivalent in gfx or work differently between D3D12 and Vulkan * Reversed front facing enums * Added a case that handles blending not being enabled so the color write mask is still defined Co-authored-by: Theresa Foley <tfoleyNV@users.noreply.github.com>
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