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authorYong He <yonghe@outlook.com>2021-12-09 10:46:41 -0800
committerGitHub <noreply@github.com>2021-12-09 10:46:41 -0800
commit1c99a986ae12a3f1ce4cee86191052183d37208a (patch)
treee9903d1e569badef813e3f5f33696683bd34f3b0 /tools/gfx/renderer-shared.cpp
parent4ca37fea2829ad9c623b94d77bb0311f76ad0971 (diff)
Remove `PipelineType` from gfx header. (#2051)
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/gfx/renderer-shared.cpp')
-rw-r--r--tools/gfx/renderer-shared.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/tools/gfx/renderer-shared.cpp b/tools/gfx/renderer-shared.cpp
index df6ebd37e..fb7baf85d 100644
--- a/tools/gfx/renderer-shared.cpp
+++ b/tools/gfx/renderer-shared.cpp
@@ -752,7 +752,6 @@ Result RendererBase::maybeSpecializePipeline(
ComPtr<IShaderProgram> specializedProgram;
IShaderProgram::Desc specializedProgramDesc = {};
specializedProgramDesc.slangProgram = specializedComponentType;
- specializedProgramDesc.pipelineType = pipelineType;
SLANG_RETURN_ON_FAIL(createProgram(specializedProgramDesc, specializedProgram.writeRef()));
// Create specialized pipeline state.