diff options
| author | kopaka1822 <felixbruell@live.de> | 2023-05-19 18:38:49 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-05-19 12:38:49 -0400 |
| commit | 33e15236c6fd8623bc516a194ca65e8810f1f855 (patch) | |
| tree | 62ab185bd921d7a64b170b88fe51981211f9b217 /tools/gfx/open-gl/render-gl.cpp | |
| parent | 81451fb48a0dbb60cd1d9c806c4cf25085ee5e2a (diff) | |
added D32_S8 format (#2885)
* added D32_S8 format
* fixed isTypelessDepthFormat format for DXGI_FORMAT_R32G8X24_TYPELESS
* added R32_FLOAT_X32_TYPELESS format to allow (depth component only) shader resource views for the D32_FLOAT_S8_UINT format.
- unsure about the changed in the vk-util.cpp: No matching VK_Format?
---------
Co-authored-by: Yong He <yonghe@outlook.com>
Co-authored-by: jsmall-nvidia <jsmall@nvidia.com>
Diffstat (limited to 'tools/gfx/open-gl/render-gl.cpp')
| -rw-r--r-- | tools/gfx/open-gl/render-gl.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/tools/gfx/open-gl/render-gl.cpp b/tools/gfx/open-gl/render-gl.cpp index 057828d58..16f2b0045 100644 --- a/tools/gfx/open-gl/render-gl.cpp +++ b/tools/gfx/open-gl/render-gl.cpp @@ -1594,6 +1594,7 @@ public: R8G8B8A8_UNORM, D32_FLOAT, D_Unorm24_S8, + D32_FLOAT_S8, CountOf, }; @@ -1660,6 +1661,8 @@ public: { case Format::R8G8B8A8_UNORM: return GlPixelFormat::R8G8B8A8_UNORM; case Format::D32_FLOAT: return GlPixelFormat::D32_FLOAT; + //case Format::D24_UNORM_S8_UINT: return GlPixelFormat::D_Unorm24_S8; + case Format::D32_FLOAT_S8_UINT: return GlPixelFormat::D32_FLOAT_S8; default: return GlPixelFormat::Unknown; } @@ -1672,6 +1675,7 @@ public: { GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE }, // GlPixelFormat::R8G8B8A8_UNORM { GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_UNSIGNED_BYTE}, // GlPixelFormat::D32_FLOAT { GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_BYTE}, // GlPixelFormat::D_Unorm24_S8 + { GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV}, // GlPixelFormat::D32_FLOAT_S8 }; |
