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| author | Yong He <yonghe@outlook.com> | 2022-10-12 14:43:48 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-12 14:43:48 -0700 |
| commit | d96250bcc2e8fedb485df3ed0fdc28f89f6d23c8 (patch) | |
| tree | bae58b1292ef417f01ecbcf8bc74360f4a66a264 /tools/gfx/debug-layer/debug-transient-heap.cpp | |
| parent | 12e7d70655bdf7c796ab86bff7af636d198aa222 (diff) | |
Allow setting shader model upon d3d device creation. (#2442)
* Allow setting shader model upon d3d device creation.
* Add sm_6_7 profile.
* More fixes and cleanups.
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/gfx/debug-layer/debug-transient-heap.cpp')
0 files changed, 0 insertions, 0 deletions
