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| author | Yong He <yonghe@outlook.com> | 2021-07-08 13:30:17 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-08 16:30:17 -0400 |
| commit | 09950676b3f73bb9967aea183d27a30d63098475 (patch) | |
| tree | aba3e69b72554b07da1188fd44d5f3ce3d90da26 /tools/gfx/debug-layer.h | |
| parent | 06c4926ec51ce9548f2dc44ee948a467d588def8 (diff) | |
Implement gfx inline ray tracing on D3D12. (#1902)
* Update VS projects to 2019.
* Empty commit to trigger build
* Implement gfx inline ray tracing on D3D12.
Diffstat (limited to 'tools/gfx/debug-layer.h')
| -rw-r--r-- | tools/gfx/debug-layer.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/tools/gfx/debug-layer.h b/tools/gfx/debug-layer.h index 8ab1146d0..49ef99f99 100644 --- a/tools/gfx/debug-layer.h +++ b/tools/gfx/debug-layer.h @@ -160,6 +160,7 @@ public: public: IResourceView* getInterface(const Slang::Guid& guid); + virtual SLANG_NO_THROW Desc* SLANG_MCALL getViewDesc() override; }; class DebugAccelerationStructure : public DebugObject<IAccelerationStructure> @@ -170,6 +171,7 @@ public: public: IAccelerationStructure* getInterface(const Slang::Guid& guid); virtual SLANG_NO_THROW DeviceAddress SLANG_MCALL getDeviceAddress() override; + virtual SLANG_NO_THROW Desc* SLANG_MCALL getViewDesc() override; }; class DebugSamplerState : public DebugObject<ISamplerState> @@ -341,7 +343,7 @@ public: virtual SLANG_NO_THROW void SLANG_MCALL deserializeAccelerationStructure( IAccelerationStructure* dest, DeviceAddress source) override; - virtual SLANG_NO_THROW void memoryBarrier( + virtual SLANG_NO_THROW void SLANG_MCALL memoryBarrier( int count, IAccelerationStructure* const* structures, AccessFlag::Enum sourceAccess, |
