diff options
| author | lucy96chen <47800040+lucy96chen@users.noreply.github.com> | 2022-05-04 11:44:24 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-05-04 11:44:24 -0700 |
| commit | ca86ce28829987fce2df4a81da976e6b18e17ad1 (patch) | |
| tree | 7c5032b8475157392aca4ff624357b3661534174 /tools/gfx/d3d12 | |
| parent | f4c2b0de41f703aa2000c344484e7cd37db56a32 (diff) | |
Changed all uses of attachment (in the context of render/depth stencil targets) to target (#2214)
Co-authored-by: Theresa Foley <10618364+tangent-vector@users.noreply.github.com>
Diffstat (limited to 'tools/gfx/d3d12')
| -rw-r--r-- | tools/gfx/d3d12/render-d3d12.cpp | 6 | ||||
| -rw-r--r-- | tools/gfx/d3d12/render-d3d12.h | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/tools/gfx/d3d12/render-d3d12.cpp b/tools/gfx/d3d12/render-d3d12.cpp index e6168f17c..2506c3b63 100644 --- a/tools/gfx/d3d12/render-d3d12.cpp +++ b/tools/gfx/d3d12/render-d3d12.cpp @@ -7194,7 +7194,7 @@ void RenderCommandEncoderImpl::init( } } // Clear. - if (access.loadOp == IRenderPassLayout::AttachmentLoadOp::Clear) + if (access.loadOp == IRenderPassLayout::TargetLoadOp::Clear) { m_d3dCmdList->ClearRenderTargetView( framebuffer->renderTargetDescriptors[i], @@ -7227,12 +7227,12 @@ void RenderCommandEncoderImpl::init( } // Clear. uint32_t clearFlags = 0; - if (renderPass->m_depthStencilAccess.loadOp == IRenderPassLayout::AttachmentLoadOp::Clear) + if (renderPass->m_depthStencilAccess.loadOp == IRenderPassLayout::TargetLoadOp::Clear) { clearFlags |= D3D12_CLEAR_FLAG_DEPTH; } if (renderPass->m_depthStencilAccess.stencilLoadOp == - IRenderPassLayout::AttachmentLoadOp::Clear) + IRenderPassLayout::TargetLoadOp::Clear) { clearFlags |= D3D12_CLEAR_FLAG_STENCIL; } diff --git a/tools/gfx/d3d12/render-d3d12.h b/tools/gfx/d3d12/render-d3d12.h index c8def3217..95a982104 100644 --- a/tools/gfx/d3d12/render-d3d12.h +++ b/tools/gfx/d3d12/render-d3d12.h @@ -357,9 +357,9 @@ public: class FramebufferLayoutImpl : public FramebufferLayoutBase { public: - ShortList<IFramebufferLayout::AttachmentLayout> m_renderTargets; + ShortList<IFramebufferLayout::TargetLayout> m_renderTargets; bool m_hasDepthStencil = false; - IFramebufferLayout::AttachmentLayout m_depthStencil; + IFramebufferLayout::TargetLayout m_depthStencil; }; class FramebufferImpl : public FramebufferBase |
