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authorEllie Hermaszewska <ellieh@nvidia.com>2023-04-29 08:28:40 +0800
committerGitHub <noreply@github.com>2023-04-29 08:28:40 +0800
commit5df7ada451a993efff2b80bb1af2d8c7579ba00b (patch)
treed28dc6704e4f12ec68a1e9a32f6a1ee439888387 /tools/gfx/d3d12
parent2492ec59fb52c15d1658ab32f473521b40664168 (diff)
Minor tidyings around d3d usage (#2854)
* Remove unused COM annotation * Move SLANG_ENABLE_DXBC_SUPPORT to slang.h * Add DX11 simple compute test * Remove unnecessary COM parameter annotation * Run compute smoke test for DX12 * Ignore d3d11 tests when we do not have fxc * Do not try to find NVAPI on Linux * Add some logs to .gitignore * Minor cleanups in d3d12 headers * Fix tautological comparison (due to integer overflow) * Limit OutputDebugStringA to Windows
Diffstat (limited to 'tools/gfx/d3d12')
-rw-r--r--tools/gfx/d3d12/d3d12-command-encoder.h4
-rw-r--r--tools/gfx/d3d12/d3d12-device.h2
-rw-r--r--tools/gfx/d3d12/d3d12-submitter.h8
3 files changed, 7 insertions, 7 deletions
diff --git a/tools/gfx/d3d12/d3d12-command-encoder.h b/tools/gfx/d3d12/d3d12-command-encoder.h
index 9e9a8c879..4190e985c 100644
--- a/tools/gfx/d3d12/d3d12-command-encoder.h
+++ b/tools/gfx/d3d12/d3d12-command-encoder.h
@@ -89,7 +89,7 @@ public:
IBufferResource* const* buffers,
ResourceState src,
ResourceState dst) override;
- virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() {}
+ virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() override {}
virtual SLANG_NO_THROW void SLANG_MCALL
writeTimestamp(IQueryPool* pool, GfxIndex index) override;
virtual SLANG_NO_THROW void SLANG_MCALL copyTexture(
@@ -337,7 +337,7 @@ public:
GfxCount width,
GfxCount height,
GfxCount depth) override;
- virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() {}
+ virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() override {}
};
#endif
diff --git a/tools/gfx/d3d12/d3d12-device.h b/tools/gfx/d3d12/d3d12-device.h
index e77693ebe..975ba419b 100644
--- a/tools/gfx/d3d12/d3d12-device.h
+++ b/tools/gfx/d3d12/d3d12-device.h
@@ -17,7 +17,7 @@ using namespace Slang;
// Define function pointer types for PIX library.
typedef HRESULT(WINAPI* PFN_BeginEventOnCommandList)(
- ID3D12GraphicsCommandList* commandList, UINT64 color, _In_ PCSTR formatString);
+ ID3D12GraphicsCommandList* commandList, UINT64 color, PCSTR formatString);
typedef HRESULT(WINAPI* PFN_EndEventOnCommandList)(ID3D12GraphicsCommandList* commandList);
struct D3D12DeviceInfo
diff --git a/tools/gfx/d3d12/d3d12-submitter.h b/tools/gfx/d3d12/d3d12-submitter.h
index 0b9f885a2..77c3f8c0d 100644
--- a/tools/gfx/d3d12/d3d12-submitter.h
+++ b/tools/gfx/d3d12/d3d12-submitter.h
@@ -34,8 +34,8 @@ struct GraphicsSubmitter : public Submitter
virtual void setRootSRV(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) override;
virtual void setRootDescriptorTable(
int index, D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor) override;
- void setRootSignature(ID3D12RootSignature* rootSignature);
- void setRootConstants(
+ virtual void setRootSignature(ID3D12RootSignature* rootSignature) override;
+ virtual void setRootConstants(
Index rootParamIndex,
Index dstOffsetIn32BitValues,
Index countOf32BitValues,
@@ -57,8 +57,8 @@ struct ComputeSubmitter : public Submitter
virtual void setRootSRV(int index, D3D12_GPU_VIRTUAL_ADDRESS gpuBufferLocation) override;
virtual void setRootDescriptorTable(
int index, D3D12_GPU_DESCRIPTOR_HANDLE baseDescriptor) override;
- void setRootSignature(ID3D12RootSignature* rootSignature);
- void setRootConstants(
+ virtual void setRootSignature(ID3D12RootSignature* rootSignature) override;
+ virtual void setRootConstants(
Index rootParamIndex,
Index dstOffsetIn32BitValues,
Index countOf32BitValues,