diff options
| author | Yong He <yonghe@outlook.com> | 2024-02-20 12:24:00 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-02-20 12:24:00 -0800 |
| commit | 4d20fd329956ac89408b1628a8291fea01bc9a6d (patch) | |
| tree | 8e62d9c1ec05142fd25d0b31073fdb56d44691b0 /tools/gfx/d3d12 | |
| parent | 8e9b61e3bac69dbb37a1451b62302e688a017ced (diff) | |
Refactor compiler option representations. (#3598)
* Refactor compiler option representation.
* Fix binary compatibility.
* Add a test for specifying compiler options at link time.
* Fix binary compatibility.
* Fix binary compatibility.
* Fix backward compatibility on matrix layout.
* Fix.
* Fix.
* Fix.
* Fix gfx.
* Fix gfx.
* Fix dynamic dispatch.
* Polish.
Diffstat (limited to 'tools/gfx/d3d12')
| -rw-r--r-- | tools/gfx/d3d12/d3d12-device.cpp | 6 | ||||
| -rw-r--r-- | tools/gfx/d3d12/d3d12-device.h | 2 | ||||
| -rw-r--r-- | tools/gfx/d3d12/d3d12-shader-object-layout.cpp | 10 | ||||
| -rw-r--r-- | tools/gfx/d3d12/d3d12-shader-object-layout.h | 8 | ||||
| -rw-r--r-- | tools/gfx/d3d12/d3d12-shader-object.cpp | 1 |
5 files changed, 17 insertions, 10 deletions
diff --git a/tools/gfx/d3d12/d3d12-device.cpp b/tools/gfx/d3d12/d3d12-device.cpp index cd4dfb7a3..bbf27b4f7 100644 --- a/tools/gfx/d3d12/d3d12-device.cpp +++ b/tools/gfx/d3d12/d3d12-device.cpp @@ -2034,11 +2034,13 @@ Result DeviceImpl::createProgram( } Result DeviceImpl::createShaderObjectLayout( - slang::TypeLayoutReflection* typeLayout, ShaderObjectLayoutBase** outLayout) + slang::ISession* session, + slang::TypeLayoutReflection* typeLayout, + ShaderObjectLayoutBase** outLayout) { RefPtr<ShaderObjectLayoutImpl> layout; SLANG_RETURN_ON_FAIL( - ShaderObjectLayoutImpl::createForElementType(this, typeLayout, layout.writeRef())); + ShaderObjectLayoutImpl::createForElementType(this, session, typeLayout, layout.writeRef())); returnRefPtrMove(outLayout, layout); return SLANG_OK; } diff --git a/tools/gfx/d3d12/d3d12-device.h b/tools/gfx/d3d12/d3d12-device.h index 6bbdde9d0..a38e3c68e 100644 --- a/tools/gfx/d3d12/d3d12-device.h +++ b/tools/gfx/d3d12/d3d12-device.h @@ -152,7 +152,7 @@ public: createInputLayout(IInputLayout::Desc const& desc, IInputLayout** outLayout) override; virtual Result createShaderObjectLayout( - slang::TypeLayoutReflection* typeLayout, ShaderObjectLayoutBase** outLayout) override; + slang::ISession* session, slang::TypeLayoutReflection* typeLayout, ShaderObjectLayoutBase** outLayout) override; virtual Result createShaderObject( ShaderObjectLayoutBase* layout, IShaderObject** outObject) override; virtual Result createMutableShaderObject( diff --git a/tools/gfx/d3d12/d3d12-shader-object-layout.cpp b/tools/gfx/d3d12/d3d12-shader-object-layout.cpp index c43d3881e..0c0095621 100644 --- a/tools/gfx/d3d12/d3d12-shader-object-layout.cpp +++ b/tools/gfx/d3d12/d3d12-shader-object-layout.cpp @@ -50,10 +50,11 @@ bool ShaderObjectLayoutImpl::isBindingRangeRootParameter( Result ShaderObjectLayoutImpl::createForElementType( RendererBase* renderer, + slang::ISession* session, slang::TypeLayoutReflection* elementType, ShaderObjectLayoutImpl** outLayout) { - Builder builder(renderer); + Builder builder(renderer, session); builder.setElementTypeLayout(elementType); return builder.build(outLayout); } @@ -62,7 +63,7 @@ Result ShaderObjectLayoutImpl::init(Builder* builder) { auto renderer = builder->m_renderer; - initBase(renderer, builder->m_elementTypeLayout); + initBase(renderer, builder->m_session, builder->m_elementTypeLayout); m_containerType = builder->m_containerType; @@ -223,13 +224,14 @@ Result ShaderObjectLayoutImpl::Builder::setElementTypeLayout( { if (auto pendingTypeLayout = slangLeafTypeLayout->getPendingDataTypeLayout()) { - createForElementType(m_renderer, pendingTypeLayout, subObjectLayout.writeRef()); + createForElementType(m_renderer, m_session, pendingTypeLayout, subObjectLayout.writeRef()); } } else { createForElementType( m_renderer, + m_session, slangLeafTypeLayout->getElementTypeLayout(), subObjectLayout.writeRef()); } @@ -982,7 +984,7 @@ Result RootShaderObjectLayoutImpl::create( auto slangEntryPoint = programLayout->getEntryPointByIndex(e); RefPtr<ShaderObjectLayoutImpl> entryPointLayout; SLANG_RETURN_ON_FAIL(ShaderObjectLayoutImpl::createForElementType( - device, slangEntryPoint->getTypeLayout(), entryPointLayout.writeRef())); + device, program->getSession(), slangEntryPoint->getTypeLayout(), entryPointLayout.writeRef())); builder.addEntryPoint(slangEntryPoint->getStage(), entryPointLayout); } diff --git a/tools/gfx/d3d12/d3d12-shader-object-layout.h b/tools/gfx/d3d12/d3d12-shader-object-layout.h index accd30aa9..4b46df0b0 100644 --- a/tools/gfx/d3d12/d3d12-shader-object-layout.h +++ b/tools/gfx/d3d12/d3d12-shader-object-layout.h @@ -124,11 +124,12 @@ public: struct Builder { public: - Builder(RendererBase* renderer) - : m_renderer(renderer) + Builder(RendererBase* renderer, slang::ISession* session) + : m_renderer(renderer), m_session(session) {} RendererBase* m_renderer; + slang::ISession* m_session; slang::TypeLayoutReflection* m_elementTypeLayout; List<BindingRangeInfo> m_bindingRanges; List<SubObjectRangeInfo> m_subObjectRanges; @@ -165,6 +166,7 @@ public: static Result createForElementType( RendererBase* renderer, + slang::ISession* session, slang::TypeLayoutReflection* elementType, ShaderObjectLayoutImpl** outLayout); @@ -238,7 +240,7 @@ public: RendererBase* renderer, slang::IComponentType* program, slang::ProgramLayout* programLayout) - : Super::Builder(renderer) + : Super::Builder(renderer, program->getSession()) , m_program(program) , m_programLayout(programLayout) {} diff --git a/tools/gfx/d3d12/d3d12-shader-object.cpp b/tools/gfx/d3d12/d3d12-shader-object.cpp index 5227579ce..1b7b51106 100644 --- a/tools/gfx/d3d12/d3d12-shader-object.cpp +++ b/tools/gfx/d3d12/d3d12-shader-object.cpp @@ -868,6 +868,7 @@ Result ShaderObjectImpl::_createSpecializedLayout(ShaderObjectLayoutImpl** outLa auto renderer = getRenderer(); RefPtr<ShaderObjectLayoutImpl> layout; SLANG_RETURN_ON_FAIL(renderer->getShaderObjectLayout( + m_layout->m_slangSession, extendedType.slangType, m_layout->getContainerType(), (ShaderObjectLayoutBase**)layout.writeRef())); |
