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authorYong He <yonghe@outlook.com>2021-04-16 10:34:26 -0700
committerGitHub <noreply@github.com>2021-04-16 10:34:26 -0700
commit79e92395f8ce3d92c446e3bb3250d19ce33decd5 (patch)
tree2ac277fa299200da72cf03a2b5b96338f66aee5d /tools/gfx/d3d12/render-d3d12.cpp
parentbad484d838590d0a2aaf1b5b8ac820634af2decb (diff)
Update `model-viewer` example and fixing compiler bugs. (#1795)
Diffstat (limited to 'tools/gfx/d3d12/render-d3d12.cpp')
-rw-r--r--tools/gfx/d3d12/render-d3d12.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/tools/gfx/d3d12/render-d3d12.cpp b/tools/gfx/d3d12/render-d3d12.cpp
index 15acb680c..e02f7d656 100644
--- a/tools/gfx/d3d12/render-d3d12.cpp
+++ b/tools/gfx/d3d12/render-d3d12.cpp
@@ -4804,6 +4804,7 @@ Result D3D12Device::createProgram(const IShaderProgram::Desc& desc, IShaderProgr
(SlangInt)i, 0, kernelCode.writeRef(), diagnostics.writeRef());
if (diagnostics)
{
+ printf("%s\n", diagnostics->getBufferPointer());
// TODO: report compile error.
}
SLANG_RETURN_ON_FAIL(compileResult);