diff options
| author | Yong He <yonghe@outlook.com> | 2022-03-14 11:07:30 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-03-14 11:07:30 -0700 |
| commit | 06d04ab5e63ad43d7ad9de3fbc4c8ed64b13265a (patch) | |
| tree | d8e7286bb924afbbcab9d9d7cb6ae7139bf55319 /tools/gfx/d3d12/render-d3d12.cpp | |
| parent | 0890fd8f2e485bfdd93ff6227be08ff4142e55d1 (diff) | |
Small fix in d3d12 transient heap. (#2160)
Use `ShortList` instead of `Array` for `m_waitHandles`.
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tools/gfx/d3d12/render-d3d12.cpp')
| -rw-r--r-- | tools/gfx/d3d12/render-d3d12.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gfx/d3d12/render-d3d12.cpp b/tools/gfx/d3d12/render-d3d12.cpp index de3081f40..a5b584349 100644 --- a/tools/gfx/d3d12/render-d3d12.cpp +++ b/tools/gfx/d3d12/render-d3d12.cpp @@ -2787,7 +2787,7 @@ Result AccelerationStructureImpl::getNativeHandle(InteropHandle* outHandle) Result TransientResourceHeapImpl::synchronizeAndReset() { WaitForMultipleObjects( - (DWORD)m_waitHandles.getCount(), m_waitHandles.getBuffer(), TRUE, INFINITE); + (DWORD)m_waitHandles.getCount(), m_waitHandles.getArrayView().getBuffer(), TRUE, INFINITE); m_waitHandles.clear(); m_currentViewHeapIndex = -1; m_currentSamplerHeapIndex = -1; |
