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authorEllie Hermaszewska <ellieh@nvidia.com>2023-04-29 08:28:40 +0800
committerGitHub <noreply@github.com>2023-04-29 08:28:40 +0800
commit5df7ada451a993efff2b80bb1af2d8c7579ba00b (patch)
treed28dc6704e4f12ec68a1e9a32f6a1ee439888387 /tools/gfx/d3d12/d3d12-command-encoder.h
parent2492ec59fb52c15d1658ab32f473521b40664168 (diff)
Minor tidyings around d3d usage (#2854)
* Remove unused COM annotation * Move SLANG_ENABLE_DXBC_SUPPORT to slang.h * Add DX11 simple compute test * Remove unnecessary COM parameter annotation * Run compute smoke test for DX12 * Ignore d3d11 tests when we do not have fxc * Do not try to find NVAPI on Linux * Add some logs to .gitignore * Minor cleanups in d3d12 headers * Fix tautological comparison (due to integer overflow) * Limit OutputDebugStringA to Windows
Diffstat (limited to 'tools/gfx/d3d12/d3d12-command-encoder.h')
-rw-r--r--tools/gfx/d3d12/d3d12-command-encoder.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/gfx/d3d12/d3d12-command-encoder.h b/tools/gfx/d3d12/d3d12-command-encoder.h
index 9e9a8c879..4190e985c 100644
--- a/tools/gfx/d3d12/d3d12-command-encoder.h
+++ b/tools/gfx/d3d12/d3d12-command-encoder.h
@@ -89,7 +89,7 @@ public:
IBufferResource* const* buffers,
ResourceState src,
ResourceState dst) override;
- virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() {}
+ virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() override {}
virtual SLANG_NO_THROW void SLANG_MCALL
writeTimestamp(IQueryPool* pool, GfxIndex index) override;
virtual SLANG_NO_THROW void SLANG_MCALL copyTexture(
@@ -337,7 +337,7 @@ public:
GfxCount width,
GfxCount height,
GfxCount depth) override;
- virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() {}
+ virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() override {}
};
#endif