diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2023-04-29 08:28:40 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-04-29 08:28:40 +0800 |
| commit | 5df7ada451a993efff2b80bb1af2d8c7579ba00b (patch) | |
| tree | d28dc6704e4f12ec68a1e9a32f6a1ee439888387 /tools/gfx/d3d12/d3d12-command-encoder.h | |
| parent | 2492ec59fb52c15d1658ab32f473521b40664168 (diff) | |
Minor tidyings around d3d usage (#2854)
* Remove unused COM annotation
* Move SLANG_ENABLE_DXBC_SUPPORT to slang.h
* Add DX11 simple compute test
* Remove unnecessary COM parameter annotation
* Run compute smoke test for DX12
* Ignore d3d11 tests when we do not have fxc
* Do not try to find NVAPI on Linux
* Add some logs to .gitignore
* Minor cleanups in d3d12 headers
* Fix tautological comparison (due to integer overflow)
* Limit OutputDebugStringA to Windows
Diffstat (limited to 'tools/gfx/d3d12/d3d12-command-encoder.h')
| -rw-r--r-- | tools/gfx/d3d12/d3d12-command-encoder.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/tools/gfx/d3d12/d3d12-command-encoder.h b/tools/gfx/d3d12/d3d12-command-encoder.h index 9e9a8c879..4190e985c 100644 --- a/tools/gfx/d3d12/d3d12-command-encoder.h +++ b/tools/gfx/d3d12/d3d12-command-encoder.h @@ -89,7 +89,7 @@ public: IBufferResource* const* buffers, ResourceState src, ResourceState dst) override; - virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() {} + virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() override {} virtual SLANG_NO_THROW void SLANG_MCALL writeTimestamp(IQueryPool* pool, GfxIndex index) override; virtual SLANG_NO_THROW void SLANG_MCALL copyTexture( @@ -337,7 +337,7 @@ public: GfxCount width, GfxCount height, GfxCount depth) override; - virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() {} + virtual SLANG_NO_THROW void SLANG_MCALL endEncoding() override {} }; #endif |
