diff options
| author | Ellie Hermaszewska <ellieh@nvidia.com> | 2024-11-06 01:47:26 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-11-05 09:47:26 -0800 |
| commit | b118451e301d734e3e783b3acdf871f3f6ea851c (patch) | |
| tree | 277f160d31e2c442f724bc6a2d3c09fabff403ca /tools/gfx/d3d11/d3d11-device.cpp | |
| parent | 53dd5928c35d5a5cb1f7d2a563348fd1fa87d672 (diff) | |
Move switch statement bodies to their own lines (#5493)
* Move switch statement bodies to their own lines
* format
---------
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tools/gfx/d3d11/d3d11-device.cpp')
| -rw-r--r-- | tools/gfx/d3d11/d3d11-device.cpp | 52 |
1 files changed, 37 insertions, 15 deletions
diff --git a/tools/gfx/d3d11/d3d11-device.cpp b/tools/gfx/d3d11/d3d11-device.cpp index 8fe3bf589..ab4670a17 100644 --- a/tools/gfx/d3d11/d3d11-device.cpp +++ b/tools/gfx/d3d11/d3d11-device.cpp @@ -660,7 +660,8 @@ Result DeviceImpl::createTextureResource( texture->m_resource = texture3D; break; } - default: return SLANG_FAIL; + default: + return SLANG_FAIL; } returnComPtr(outResource, texture); @@ -722,7 +723,8 @@ Result DeviceImpl::createBufferResource( bufferDesc.Usage = D3D11_USAGE_DYNAMIC; break; } - default: break; + default: + break; } if (bufferDesc.BindFlags & (D3D11_BIND_UNORDERED_ACCESS | D3D11_BIND_SHADER_RESOURCE)) @@ -818,7 +820,8 @@ Result DeviceImpl::createTextureView( switch (desc.type) { - default: return SLANG_FAIL; + default: + return SLANG_FAIL; case IResourceView::Type::RenderTarget: { @@ -920,7 +923,8 @@ Result DeviceImpl::createBufferView( switch (desc.type) { - default: return SLANG_FAIL; + default: + return SLANG_FAIL; case IResourceView::Type::UnorderedAccess: { @@ -1056,11 +1060,20 @@ Result DeviceImpl::createInputLayout(IInputLayout::Desc const& desc, IInputLayou switch (inputElementsIn[ii].format) { case Format::R32G32B32A32_FLOAT: - case Format::R8G8B8A8_UNORM: typeName = "float4"; break; - case Format::R32G32B32_FLOAT: typeName = "float3"; break; - case Format::R32G32_FLOAT: typeName = "float2"; break; - case Format::R32_FLOAT: typeName = "float"; break; - default: return SLANG_FAIL; + case Format::R8G8B8A8_UNORM: + typeName = "float4"; + break; + case Format::R32G32B32_FLOAT: + typeName = "float3"; + break; + case Format::R32G32_FLOAT: + typeName = "float2"; + break; + case Format::R32_FLOAT: + typeName = "float"; + break; + default: + return SLANG_FAIL; } hlslCursor += sprintf( @@ -1117,10 +1130,17 @@ void* DeviceImpl::map(IBufferResource* bufferIn, MapFlavor flavor) switch (flavor) { - case MapFlavor::WriteDiscard: mapType = D3D11_MAP_WRITE_DISCARD; break; - case MapFlavor::HostWrite: mapType = D3D11_MAP_WRITE_NO_OVERWRITE; break; - case MapFlavor::HostRead: mapType = D3D11_MAP_READ; break; - default: return nullptr; + case MapFlavor::WriteDiscard: + mapType = D3D11_MAP_WRITE_DISCARD; + break; + case MapFlavor::HostWrite: + mapType = D3D11_MAP_WRITE_NO_OVERWRITE; + break; + case MapFlavor::HostRead: + mapType = D3D11_MAP_READ; + break; + default: + return nullptr; } bufferResource->m_mapFlavor = flavor; @@ -1292,7 +1312,8 @@ void DeviceImpl::setPipelineState(IPipelineState* state) switch (pipelineType) { - default: break; + default: + break; case PipelineType::Graphics: { @@ -1482,7 +1503,8 @@ Result DeviceImpl::createProgram( nullptr, shaderProgram->m_pixelShader.writeRef())); break; - default: SLANG_ASSERT(!"pipeline stage not implemented"); + default: + SLANG_ASSERT(!"pipeline stage not implemented"); } } returnComPtr(outProgram, shaderProgram); |
