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authorEllie Hermaszewska <ellieh@nvidia.com>2023-12-06 10:28:23 +0800
committerGitHub <noreply@github.com>2023-12-05 18:28:23 -0800
commitfa6d8717d02912697c09f2d7de802723ac6d6e47 (patch)
tree65c3662b6cd47ffd56cc0b5727df31daf46f8c0e /tools/gfx/cpu
parent1050e0eb96d6c8e7a6cfb253458155e1014625c3 (diff)
squash warnings (#3378)
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tools/gfx/cpu')
-rw-r--r--tools/gfx/cpu/cpu-shader-object.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/tools/gfx/cpu/cpu-shader-object.h b/tools/gfx/cpu/cpu-shader-object.h
index 5d0b5c366..2be703dc5 100644
--- a/tools/gfx/cpu/cpu-shader-object.h
+++ b/tools/gfx/cpu/cpu-shader-object.h
@@ -81,7 +81,9 @@ public:
virtual SLANG_NO_THROW uint32_t SLANG_MCALL addRef() override;
virtual SLANG_NO_THROW uint32_t SLANG_MCALL release() override;
+ // An overload for the `init` virtual function, with a more specific type
Result init(IDevice* device, RootShaderObjectLayoutImpl* programLayout);
+ using ShaderObjectImpl::init;
RootShaderObjectLayoutImpl* getLayout();