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authorjsmall-nvidia <jsmall@nvidia.com>2022-02-10 13:57:59 -0500
committerGitHub <noreply@github.com>2022-02-10 13:57:59 -0500
commit15f07d14b5f048dc355536cbdf5cf9c10291b13b (patch)
treea60f6b7929d6cf1301c8b0dff57f675df8ee5339 /tools/gfx/cpu
parentb8982fcf43b86c1e39dcc3dd19bff2821633eda6 (diff)
Fix MacOSX build issues (#2124)
* #include an absolute path didn't work - because paths were taken to always be relative. * Small fixes. Added compiler crash with generic defined in a function. Added enum-flags test that works (by limiting backing type to int), and using __EnumType constraint. * Add comment about crash. * Disable crashing test. * Fixes to make compile on OSX. * Add github build for OSX. * Make premake generator a utility. * Fix osx compilation issue. * More fixes for OSX build. * OSX fix due to ambiguity around size_t and integer types. * Disable xlib on build on osx. * Use 'prebuildcommands' to make prebuild make utility projects do something. * Small fixes for premake so utility works on linux/osx. * Another hack to try and make generators run when 'utility' * Fix typo in macos.yml. * Revert premake to old style, and disable stdlib embedding on OSX.
Diffstat (limited to 'tools/gfx/cpu')
-rw-r--r--tools/gfx/cpu/render-cpu.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/tools/gfx/cpu/render-cpu.cpp b/tools/gfx/cpu/render-cpu.cpp
index a20ed3ebe..d17cf6ea8 100644
--- a/tools/gfx/cpu/render-cpu.cpp
+++ b/tools/gfx/cpu/render-cpu.cpp
@@ -873,7 +873,7 @@ public:
virtual SLANG_NO_THROW Result SLANG_MCALL
setData(ShaderOffset const& offset, void const* data, size_t size) override
{
- size = Math::Min(size, (size_t)m_data.getCount() - offset.uniformOffset);
+ size = Math::Min(size, size_t(m_data.getCount() - offset.uniformOffset));
memcpy((char*)m_data.getBuffer() + offset.uniformOffset, data, size);
return SLANG_OK;
}