summaryrefslogtreecommitdiffstats
path: root/tools/gfx-unit-test/get-cmd-queue-handle-test.cpp
diff options
context:
space:
mode:
authorlucy96chen <47800040+lucy96chen@users.noreply.github.com>2021-10-04 09:46:33 -0700
committerGitHub <noreply@github.com>2021-10-04 09:46:33 -0700
commitb3dfe383c6d31ff3dbd76dcfb32de8d536382f3e (patch)
tree06efb21869df7ccdca6d98ab4217b8bf75dfdd2f /tools/gfx-unit-test/get-cmd-queue-handle-test.cpp
parent35bca4cc432613af3926da3bed217a6baa9cbd26 (diff)
Get native handles for TextureResource and BufferResource (#1960)
* Added getNativeHandle() to TextureResource and BufferResource; Implemented getNativeHandle() in Vulkan and D3D12; Added new unit test files for the aforementioned implementation * Added missing getNativeHandle() implementations to renderer-shared.cpp and CUDA * Finished new getNativeHandle() unit tests for ITextureResource and IBufferResource; Modified ICommandQueue and ICommandBuffer unit tests to call QueryInterface to convert to IUnknown then back and compare resulting pointers for equality * Unit tests updated and pass locally * Cast m_buffer.m_buffer and m_image to uint64_t
Diffstat (limited to 'tools/gfx-unit-test/get-cmd-queue-handle-test.cpp')
-rw-r--r--tools/gfx-unit-test/get-cmd-queue-handle-test.cpp84
1 files changed, 84 insertions, 0 deletions
diff --git a/tools/gfx-unit-test/get-cmd-queue-handle-test.cpp b/tools/gfx-unit-test/get-cmd-queue-handle-test.cpp
new file mode 100644
index 000000000..5e530e3f2
--- /dev/null
+++ b/tools/gfx-unit-test/get-cmd-queue-handle-test.cpp
@@ -0,0 +1,84 @@
+#include "tools/unit-test/slang-unit-test.h"
+
+#include "slang-gfx.h"
+#include "gfx-test-util.h"
+#include "tools/gfx-util/shader-cursor.h"
+#include "source/core/slang-basic.h"
+
+#if SLANG_WINDOWS_FAMILY
+#include <d3d12.h>
+#endif
+
+using namespace gfx;
+
+namespace gfx_test
+{
+ void getQueueHandleTestImpl(IDevice* device, UnitTestContext* context)
+ {
+ ICommandQueue::Desc queueDesc = { ICommandQueue::QueueType::Graphics };
+ auto queue = device->createCommandQueue(queueDesc);
+ ICommandQueue::NativeHandle handle;
+ GFX_CHECK_CALL_ABORT(queue->getNativeHandle(&handle));
+ if (device->getDeviceInfo().deviceType == gfx::DeviceType::Vulkan)
+ {
+ SLANG_CHECK(handle != NULL);
+ }
+#if SLANG_WINDOWS_FAMILY
+ else
+ {
+ auto d3d12Queue = (ID3D12CommandQueue*)handle;
+ Slang::ComPtr<IUnknown> testHandle1;
+ GFX_CHECK_CALL_ABORT(d3d12Queue->QueryInterface<IUnknown>(testHandle1.writeRef()));
+ Slang::ComPtr<ID3D12CommandQueue> testHandle2;
+ GFX_CHECK_CALL_ABORT(testHandle1->QueryInterface<ID3D12CommandQueue>(testHandle2.writeRef()));
+ SLANG_CHECK(d3d12Queue == testHandle2.get());
+ }
+#endif
+ }
+
+ void getQueueHandleTestAPI(UnitTestContext* context, Slang::RenderApiFlag::Enum api)
+ {
+ if ((api & context->enabledApis) == 0)
+ {
+ SLANG_IGNORE_TEST;
+ }
+ Slang::ComPtr<IDevice> device;
+ IDevice::Desc deviceDesc = {};
+ switch (api)
+ {
+ case Slang::RenderApiFlag::D3D11:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX11;
+ break;
+ case Slang::RenderApiFlag::D3D12:
+ deviceDesc.deviceType = gfx::DeviceType::DirectX12;
+ break;
+ case Slang::RenderApiFlag::Vulkan:
+ deviceDesc.deviceType = gfx::DeviceType::Vulkan;
+ break;
+ default:
+ SLANG_IGNORE_TEST;
+ }
+ deviceDesc.slang.slangGlobalSession = context->slangGlobalSession;
+ const char* searchPaths[] = { "", "../../tools/gfx-unit-test", "tools/gfx-unit-test" };
+ deviceDesc.slang.searchPathCount = (SlangInt)SLANG_COUNT_OF(searchPaths);
+ deviceDesc.slang.searchPaths = searchPaths;
+ auto createDeviceResult = gfxCreateDevice(&deviceDesc, device.writeRef());
+ if (SLANG_FAILED(createDeviceResult))
+ {
+ SLANG_IGNORE_TEST;
+ }
+
+ getQueueHandleTestImpl(device, context);
+ }
+
+ SLANG_UNIT_TEST(getCmdQueueHandleD3D12)
+ {
+ return getQueueHandleTestAPI(unitTestContext, Slang::RenderApiFlag::D3D12);
+ }
+
+ SLANG_UNIT_TEST(getCmdQueueHandleVulkan)
+ {
+ return getQueueHandleTestAPI(unitTestContext, Slang::RenderApiFlag::Vulkan);
+ }
+
+}