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authorYong He <yonghe@outlook.com>2022-08-17 23:08:34 -0700
committerGitHub <noreply@github.com>2022-08-17 23:08:34 -0700
commitadaea0e993fd8db351b5dad92802e47ed6d0ec77 (patch)
treedfad5201677b0202b0b890cbae066b5b2f3f033b /tests/type
parentd65c6183c0d8b365aa182c3d9026ba85522531f2 (diff)
Warning on lossy implicit casts. (#2367)
* Warning on bool to float conversion. * Fix test cases. * Improve. * LanguageServer: don't show constant value for non constant variables. * Fix tests. * Fix warnings in tests. Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests/type')
-rw-r--r--tests/type/texture-sampler/texture-sampler-2d.slang2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/type/texture-sampler/texture-sampler-2d.slang b/tests/type/texture-sampler/texture-sampler-2d.slang
index 146fd0fd8..db4e82c23 100644
--- a/tests/type/texture-sampler/texture-sampler-2d.slang
+++ b/tests/type/texture-sampler/texture-sampler-2d.slang
@@ -7,7 +7,7 @@ Sampler2D<float> t2D;
RWStructuredBuffer<float> outputBuffer;
[numthreads(4, 1, 1)]
-void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID)
+void computeMain(int3 dispatchThreadID : SV_DispatchThreadID)
{
int idx = dispatchThreadID.x;
float u = idx * (1.0f / 4);