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| author | Yong He <yonghe@outlook.com> | 2023-10-02 03:33:58 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-10-02 18:33:58 +0800 |
| commit | ccf2611c024ab12dcccd978f3f501d4ee9fc52bc (patch) | |
| tree | f4df843e3b46886005d6bfbae34dc3bcc6fb8321 /tests/spirv | |
| parent | 6138de5f084cafdc98381237c2d8bed7c8804f1c (diff) | |
Add SPIRV intrinsics for ShaderExecutionReordering and RW/Buffer. (#3252)
* Add SPIRV intrinsics for ShaderExecutionReordering.
* Add intrinsics for `Buffer` and `RWBuffer`.
* Various spirv fixes.
* Marshal bool vector type.
* Inline global constants + OpFOrdNotEqual->OpFUnordNotEqual.
* Fix.
---------
Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests/spirv')
| -rw-r--r-- | tests/spirv/bool-vector.slang | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/tests/spirv/bool-vector.slang b/tests/spirv/bool-vector.slang new file mode 100644 index 000000000..17c58a29a --- /dev/null +++ b/tests/spirv/bool-vector.slang @@ -0,0 +1,25 @@ +// bool-vector.slang + +//TEST(compute, vulkan):COMPARE_COMPUTE_EX(filecheck-buffer=CHECK):-vk -compute -output-using-type + +// Test direct SPIR-V emit on arrays in uniforms. + +//TEST_INPUT:set resultBuffer = out ubuffer(data=[0 0 0 0], stride=4) +RWStructuredBuffer<uint> resultBuffer; + +struct Data +{ + bool4 bv; +}; + +//TEST_INPUT:set dataBuffer = ubuffer(data=[0 1 1 0], stride=4) +RWStructuredBuffer<Data> dataBuffer; + +[numthreads(1, 1, 1)] +void computeMain(uint3 dispatchThreadID: SV_DispatchThreadID) +{ + // CHECK: 0 + // CHECK: 100 + resultBuffer[0] = dataBuffer[0].bv.x; + resultBuffer[1] = dataBuffer[0].bv.y ? 100 : 0; +} |
