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authorTim Foley <tfoleyNV@users.noreply.github.com>2017-07-10 09:49:46 -0700
committerGitHub <noreply@github.com>2017-07-10 09:49:46 -0700
commit8abdf2dddd10feb9794c86cdf6b2159a2b6383e4 (patch)
treedf7d790f33f7e4c8adc1b9b747c7c908d8bab0d4 /tests/render/pound-import.hlsl
parent68df74b58a56b0a1fb19b9ec4ff0282969cd6a12 (diff)
parent5b7c254d24653fd1c19157e8d5ef68a7e787ff58 (diff)
Merge pull request #65 from tfoleyNV/falcor-work
Falcor work
Diffstat (limited to 'tests/render/pound-import.hlsl')
-rw-r--r--tests/render/pound-import.hlsl4
1 files changed, 2 insertions, 2 deletions
diff --git a/tests/render/pound-import.hlsl b/tests/render/pound-import.hlsl
index a9b625fb6..07b195966 100644
--- a/tests/render/pound-import.hlsl
+++ b/tests/render/pound-import.hlsl
@@ -97,8 +97,8 @@ uniform Uniforms
#define ASSEMBLED_VERTEX(QUAL) \
/* */
-#define V2F(QUAL) \
- QUAL vec3 coarse_color; \
+#define V2F(QUAL) \
+ layout(location = 0) QUAL vec3 coarse_color; \
/* */
// Vertex Shader