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authorTim Foley <tfoley@nvidia.com>2017-07-10 09:04:50 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-10 09:04:50 -0700
commit7af89d178736637cfad9c195f85f7f83e2f4ba99 (patch)
treeb4b616b7e4b6c84e737a86ce4fc5d61107c1a966 /tests/preprocessor
parent0e220da96b819f3a31635689f78ad20bd9a36d0b (diff)
Cleanups for test cases:
- Allow a code-generation target of `NONE` in order to suppress ordinary output in test cases where we don't care about the actual output (just pass/fail result) - Add explicit `location` layout qualifiers to intermediate vertex-to-fragment variables in GLSL test cases for rendering, to work around apparent Intel driver bugs.
Diffstat (limited to 'tests/preprocessor')
-rw-r--r--tests/preprocessor/import.hlsl2
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/preprocessor/import.hlsl b/tests/preprocessor/import.hlsl
index 486023678..f0618a667 100644
--- a/tests/preprocessor/import.hlsl
+++ b/tests/preprocessor/import.hlsl
@@ -1,4 +1,4 @@
-//TEST:SIMPLE:-profile vs_5_0
+//TEST:SIMPLE:-target none -profile vs_5_0
// Confirm that `#import` interacts with preprocessor as expected