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| author | Darren Wihandi <65404740+fairywreath@users.noreply.github.com> | 2025-01-08 22:50:57 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-01-08 19:50:57 -0800 |
| commit | 2249d6ffb19e4db8580c76ccb04ab4ca3ddc8394 (patch) | |
| tree | a5d975e79c60fe735a5d9f5948a5534e3a37ec5b /tests/metal/texture-sampler-less.slang | |
| parent | 63b8d9e1d0b0bba66f13013aa6b80bd9fab4036b (diff) | |
Add SampleCmpLevel intrinsics (#6004)
* add SampleCmpLevel intrinsics
* update tests
* fix typo
* fix broken glsl test
* refactor SampleCmpLevelZero
* fix metallib test
* fix broken test on dx12
---------
Co-authored-by: Yong He <yonghe@outlook.com>
Diffstat (limited to 'tests/metal/texture-sampler-less.slang')
| -rw-r--r-- | tests/metal/texture-sampler-less.slang | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/tests/metal/texture-sampler-less.slang b/tests/metal/texture-sampler-less.slang index 188b15469..78d092e17 100644 --- a/tests/metal/texture-sampler-less.slang +++ b/tests/metal/texture-sampler-less.slang @@ -448,6 +448,33 @@ bool TEST_texture_float() // METALLIB: call {{.*}}.sample_compare_depth_2d.f32( && float(1) == d2D.SampleCmpLevelZero(float2(u2, u), 0, int2(0, 0)) + // =================================== + // float SampleCmpLevel() + // =================================== + + // METAL: d2D{{.*}}.sample_compare( + // METALLIB: call {{.*}}.sample_compare_depth_2d.f32( + && float(1) == d2D.SampleCmpLevel(float2(u, u), 0, 1.0) + + // METAL: d2DArray{{.*}}.sample_compare( + // METALLIB: call {{.*}}.sample_compare_depth_2d_array.f32( + && float(1) == d2DArray.SampleCmpLevel(float3(u, u, 0), 0, 1.0) + + // METAL: dCube{{.*}}.sample_compare( + // METALLIB: call {{.*}}.sample_compare_depth_cube.f32( + && float(1) == dCube.SampleCmpLevel(normalize(float3(u, 1 - u, u)), 0, 1.0) + + // METAL: dCubeArray{{.*}}.sample_compare( + // METALLIB: call {{.*}}.sample_compare_depth_cube_array.f32( + && float(1) == dCubeArray.SampleCmpLevel(float4(normalize(float3(u, 1-u, u)), 0), 0, 1.0) + + // Offset variant + + // METAL: d2D{{.*}}.sample_compare( + // METALLIB: call {{.*}}.sample_compare_depth_2d.f32( + && float(1) == d2D.SampleCmpLevel(float2(u2, u), 0, 1.0, int2(0, 0)) + + // ================================== // vector<T,4> Gather() // ================================== |
