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authorYong He <yonghe@outlook.com>2022-08-17 23:08:34 -0700
committerGitHub <noreply@github.com>2022-08-17 23:08:34 -0700
commitadaea0e993fd8db351b5dad92802e47ed6d0ec77 (patch)
treedfad5201677b0202b0b890cbae066b5b2f3f033b /tests/hlsl
parentd65c6183c0d8b365aa182c3d9026ba85522531f2 (diff)
Warning on lossy implicit casts. (#2367)
* Warning on bool to float conversion. * Fix test cases. * Improve. * LanguageServer: don't show constant value for non constant variables. * Fix tests. * Fix warnings in tests. Co-authored-by: Yong He <yhe@nvidia.com>
Diffstat (limited to 'tests/hlsl')
-rw-r--r--tests/hlsl/simple/rw-texture.hlsl6
1 files changed, 3 insertions, 3 deletions
diff --git a/tests/hlsl/simple/rw-texture.hlsl b/tests/hlsl/simple/rw-texture.hlsl
index de8e82777..114d9e126 100644
--- a/tests/hlsl/simple/rw-texture.hlsl
+++ b/tests/hlsl/simple/rw-texture.hlsl
@@ -38,7 +38,7 @@ RWTexture3D<float4> t3 R(u3);
float4 main() : SV_Target
{
- return t2.Load(CBUFFER_REF(C,u2))
- + t2a.Load(CBUFFER_REF(C,u3))
- + t3.Load(CBUFFER_REF(C,u3));
+ return t2.Load(int2(CBUFFER_REF(C,u2)))
+ + t2a.Load(int3(CBUFFER_REF(C,u3)))
+ + t3.Load(int3(CBUFFER_REF(C,u3)));
}