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authorTim Foley <tfoley@nvidia.com>2017-06-09 11:34:21 -0700
committerTim Foley <tfoley@nvidia.com>2017-06-09 13:44:59 -0700
commitfcf83dbf9effab3bd98bad2b83b2468b7eb05cfd (patch)
tree41047c94883b86ec085a81597391ce3ef557cd43 /tests/hlsl/simple
parent52e8d4b9a27ab0060f874c3a63ab531847be35c0 (diff)
Initial import of code.
Diffstat (limited to 'tests/hlsl/simple')
-rw-r--r--tests/hlsl/simple/compute-numthreads.hlsl11
1 files changed, 11 insertions, 0 deletions
diff --git a/tests/hlsl/simple/compute-numthreads.hlsl b/tests/hlsl/simple/compute-numthreads.hlsl
new file mode 100644
index 000000000..3843c401f
--- /dev/null
+++ b/tests/hlsl/simple/compute-numthreads.hlsl
@@ -0,0 +1,11 @@
+//TEST:COMPARE_HLSL: -no-checking -target dxbc-assembly -profile cs_5_0 -entry main
+
+// Confirm that we properly pass along the `numthreads` attribute on an entry point.
+
+RWStructuredBuffer<float> b;
+
+[numthreads(32,1,1)]
+void main(uint3 tid : SV_DispatchThreadID)
+{
+ b[tid.x] = b[tid.x + 1] + 1.0f;
+} \ No newline at end of file