diff options
| author | jsmall-nvidia <jsmall@nvidia.com> | 2022-04-26 10:10:17 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-04-26 10:10:17 -0400 |
| commit | 66ad0072821b58318c6dc5d2d64c966e312951dd (patch) | |
| tree | 1d28f0dcf23ca9ac40f4fdd0b92eb5a55b170df1 /tests/bugs/operator-overload.slang | |
| parent | b69b0e43e27ec94c0397774db804b4077b062b21 (diff) | |
Overloaded name lookup fix (#2199)
* #include an absolute path didn't work - because paths were taken to always be relative.
* Fix for overloaded name lookup.
* Small improvements.
Diffstat (limited to 'tests/bugs/operator-overload.slang')
| -rw-r--r-- | tests/bugs/operator-overload.slang | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/tests/bugs/operator-overload.slang b/tests/bugs/operator-overload.slang new file mode 100644 index 000000000..b70b9b987 --- /dev/null +++ b/tests/bugs/operator-overload.slang @@ -0,0 +1,31 @@ +//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj + +// Tests operator overloading works in user space. + +//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer +RWStructuredBuffer<int> outputBuffer; + +struct Vec2d +{ + float x, y; +}; + +Vec2d operator+(Vec2d a, Vec2d b) +{ + return {a.x + b.x, a.y + b.y}; +} + +[numthreads(4, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + int index = dispatchThreadID.x; + + Vec2d a = { 1, -index + 3 }; + Vec2d b = { index - 4, index * index }; + + Vec2d c = a + b; + + int r = int(c.x + c.y); + + outputBuffer[dispatchThreadID.x] = int(r); +}
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