From 66ad0072821b58318c6dc5d2d64c966e312951dd Mon Sep 17 00:00:00 2001 From: jsmall-nvidia Date: Tue, 26 Apr 2022 10:10:17 -0400 Subject: Overloaded name lookup fix (#2199) * #include an absolute path didn't work - because paths were taken to always be relative. * Fix for overloaded name lookup. * Small improvements. --- tests/bugs/operator-overload.slang | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 tests/bugs/operator-overload.slang (limited to 'tests/bugs/operator-overload.slang') diff --git a/tests/bugs/operator-overload.slang b/tests/bugs/operator-overload.slang new file mode 100644 index 000000000..b70b9b987 --- /dev/null +++ b/tests/bugs/operator-overload.slang @@ -0,0 +1,31 @@ +//TEST(compute):COMPARE_COMPUTE_EX:-slang -compute -shaderobj + +// Tests operator overloading works in user space. + +//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name outputBuffer +RWStructuredBuffer outputBuffer; + +struct Vec2d +{ + float x, y; +}; + +Vec2d operator+(Vec2d a, Vec2d b) +{ + return {a.x + b.x, a.y + b.y}; +} + +[numthreads(4, 1, 1)] +void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) +{ + int index = dispatchThreadID.x; + + Vec2d a = { 1, -index + 3 }; + Vec2d b = { index - 4, index * index }; + + Vec2d c = a + b; + + int r = int(c.x + c.y); + + outputBuffer[dispatchThreadID.x] = int(r); +} \ No newline at end of file -- cgit v1.2.3