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| author | Yong He <yonghe@outlook.com> | 2020-12-03 08:23:05 -0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-03 08:23:05 -0800 |
| commit | 44c0a56974b664e50b2cb8cb6f10740b19c4e02f (patch) | |
| tree | d6141003be376bdb2c0037178b649b6b2aae673e /tests/bugs/glsl-static-const-array.slang | |
| parent | ad5dda9261bae63e32bcb914b109fcb5c92faf25 (diff) | |
Add shader object parameter binding to renderer_test. (#1622)
* Add shader object parameter binding to renderer_test.
* remove multiple-definitions.hlsl
* Fix cuda implementation.
Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
Diffstat (limited to 'tests/bugs/glsl-static-const-array.slang')
| -rw-r--r-- | tests/bugs/glsl-static-const-array.slang | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/bugs/glsl-static-const-array.slang b/tests/bugs/glsl-static-const-array.slang index f4e953259..4d03d5ef8 100644 --- a/tests/bugs/glsl-static-const-array.slang +++ b/tests/bugs/glsl-static-const-array.slang @@ -7,7 +7,7 @@ static const int gData[4] = 0xA, 0xB, 0xC, 0xD, }; -//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out +//TEST_INPUT:ubuffer(data=[0 0 0 0], stride=4):out,name gBuffer RWStructuredBuffer<int> gBuffer; [numthreads(4,1,1)] |
