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authorEllie Hermaszewska <ellieh@nvidia.com>2024-12-12 14:52:14 +0800
committerGitHub <noreply@github.com>2024-12-12 14:52:14 +0800
commit626e81478f2bcf759567975a3c94478374d1811d (patch)
treecf9e1b331203e891b448b8edd5675800d1cbcfaf /source
parent2999cb72a297152699a099b0f7762143dcc9a055 (diff)
Bump spirv-header/tools/glslang (#5834)
* Back out "Update SPIRV submodules (#5815)" This backs out commit e50aac13e2c161d672b137a62f6d66820d0f9ff1. * Use upstream spirv-tools * Fix bump-glslang.sh for newer versions of spirv-tools * Use upstream glslang * Add --do-fetch option to bump glslang * Bump glslang and friends Supersedes https://github.com/shader-slang/slang/pull/5815 * Regenerate glslang and spirv-tools outputs * Fixes to slang-glslang * Correct spirv intrinsic for OpImageSampleFootprintNV Note that this currently fails validation with the following error: ``` error: line 145: Result <id> from OpSampledImage instruction must not appear as operand for OpImageSampleFootprintNV, since it is not specified as taking an OpTypeSampledImage. Found result <id> '55[%sampledImage]' as an operand of <id> '56[%resultVal]'. %sampledImage = OpSampledImage %54 %51 %40 ``` This seems to be in error as the spec for *SPV_NV_shader_image_footprint* states that "Sampled Image must be an object whose type is OpTypeSampledImage" https://refined-github-html-preview.kidonng.workers.dev/KhronosGroup/SPIRV-Registry/raw/refs/heads/main/extensions/NV/SPV_NV_shader_image_footprint.html glslang also seems to fail with the same validation error * Fix spv storage class test
Diffstat (limited to 'source')
-rw-r--r--source/slang-glslang/slang-glslang.cpp5
-rw-r--r--source/slang/hlsl.meta.slang7
2 files changed, 3 insertions, 9 deletions
diff --git a/source/slang-glslang/slang-glslang.cpp b/source/slang-glslang/slang-glslang.cpp
index 6bfd112a7..4abcada62 100644
--- a/source/slang-glslang/slang-glslang.cpp
+++ b/source/slang-glslang/slang-glslang.cpp
@@ -2,8 +2,7 @@
#include "slang-glslang.h"
#include "SPIRV/GlslangToSpv.h"
-#include "SPIRV/disassemble.h"
-#include "glslang/Public/ResourceLimits.h"
+#include "glslang/MachineIndependent/localintermediate.h"
#include "glslang/Public/ShaderLang.h"
#include "slang.h"
#include "spirv-tools/libspirv.h"
@@ -13,6 +12,8 @@
#include <windows.h>
#endif
+#include <cassert>
+#include <iostream>
#include <memory>
#include <mutex>
#include <sstream>
diff --git a/source/slang/hlsl.meta.slang b/source/slang/hlsl.meta.slang
index 35b88f9dc..194c14b19 100644
--- a/source/slang/hlsl.meta.slang
+++ b/source/slang/hlsl.meta.slang
@@ -19785,7 +19785,6 @@ ${
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
[require(glsl_spirv, texturefootprint)]
@@ -19813,7 +19812,6 @@ ${
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
[require(glsl_spirv, texturefootprint)]
@@ -19842,7 +19840,6 @@ ${
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
__glsl_extension(GL_ARB_sparse_texture_clamp)
@@ -19873,7 +19870,6 @@ ${
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
__glsl_extension(GL_ARB_sparse_texture_clamp)
@@ -19905,7 +19901,6 @@ ${
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
[__requiresNVAPI]
@@ -19939,7 +19934,6 @@ ${{{
// Texture sampling with gradient is only available for 2D textures.
}}}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
[__requiresNVAPI]
@@ -19970,7 +19964,6 @@ ${{{
}
[__NoSideEffect]
- [ForceInline]
__glsl_version(450)
__glsl_extension(GL_NV_shader_texture_footprint)
__glsl_extension(GL_ARB_sparse_texture_clamp)