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authorTim Foley <tfoley@nvidia.com>2017-07-17 19:37:24 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-18 12:58:47 -0700
commitf04bf3c51fef65cf6f1e29ad5f0d2f836bcc0d3c (patch)
tree707cdfcec2f1d023a2aa6fb6adae088fcdba79ac /source/slang/slang-stdlib.cpp
parentac310e2d848f3174cfb88ca6166676afc2cbe3cd (diff)
Don't allow varying parameters to be merged in reflection data
All varying input/output parameters need to be specified to the entry point that declared them. In the case of HLSL/Slang this happens for free, but in the case of GLSL we need to be careful not to merge global-scope `in` or `out` parameters in ways that don't make sense.
Diffstat (limited to 'source/slang/slang-stdlib.cpp')
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