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| author | Tim Foley <tfoleyNV@users.noreply.github.com> | 2017-07-11 12:41:05 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-07-11 12:41:05 -0700 |
| commit | a60dd57e5ac0d3cc43fddf62dbf72677d377121f (patch) | |
| tree | 2e4911b6da6573d334117a08130be5c945c31b15 /source/slang/slang-stdlib.cpp | |
| parent | 98b3e5bc95b6de081885798840c2deb79905a68f (diff) | |
| parent | bd7105ff8683a680d1270eca8cd74f9002144dbd (diff) | |
Merge pull request #72 from tfoleyNV/resources-in-structs
Resources in structs
Diffstat (limited to 'source/slang/slang-stdlib.cpp')
| -rw-r--r-- | source/slang/slang-stdlib.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/slang/slang-stdlib.cpp b/source/slang/slang-stdlib.cpp index 9d6f812cd..b3a48adea 100644 --- a/source/slang/slang-stdlib.cpp +++ b/source/slang/slang-stdlib.cpp @@ -1434,7 +1434,6 @@ namespace Slang // When translating to GLSL, we need to break apart the `location` argument. // // TODO: this should realy be handled by having this member actually get lowered! - int glslLoadCoordCount = kBaseTextureTypes[tt].coordCount + isArray; static const char* kGLSLLoadCoordsSwizzle[] = { "", "", "x", "xy", "xyz", "xyzw" }; static const char* kGLSLLoadLODSwizzle[] = { "", "", "y", "z", "w", "error" }; |
