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| author | Tim Foley <tfoley@nvidia.com> | 2017-08-17 14:17:29 -0700 |
|---|---|---|
| committer | Tim Foley <tfoley@nvidia.com> | 2017-08-17 14:17:29 -0700 |
| commit | 95348fdb623509eb22c04d4c7c19af8228c5a533 (patch) | |
| tree | 213fec5c06df3401fddd99d90c95f2ed7ccd2c9e /source/slang/slang-stdlib.cpp | |
| parent | ad19484792dcc5a1fb90720614830c66c4b9712d (diff) | |
[ir] Represent fields more direclty
Previously, a `StructType` was an ordinary instruction that took a variable number of types are operands, representing the types of fields.
This ends up being inconvenient for a few reasons:
- To add decorations to the fields, you'd end up having to decorate the struct type instead (SPIR-V has this problem)
- You need to compute field indices during lowering, when you might prefer to defer that until later
- The get/set field operations now need an index, which needs to be an explicit operand, which means a magic numeric literal floating around to represent the index
The new approach fixes for the first two of these, and at least makes the last one a bit nicer.
A `StructDecl` is now a parent instruction, and its sub-instructions represent the fields of the type - each field is an explicit instruction of type `StructField`.
The operation to extract a field takes a direct reference the struct field, so everything is quite explicit.
Diffstat (limited to 'source/slang/slang-stdlib.cpp')
0 files changed, 0 insertions, 0 deletions
