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| author | Dietrich Geisler <dag368@cornell.edu> | 2020-08-12 13:39:08 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-08-12 10:39:08 -0700 |
| commit | e1ea7ed2f9b8cfcf19258a05d270de4db03fec22 (patch) | |
| tree | da87da6f4dd8adb39a44b0bfae342ed1dba04b58 /source/slang/slang-reflection.cpp | |
| parent | 12b0fc64103c63c33daaedf8a8c2ee05de35dcc5 (diff) | |
GPU Foreach Parsing and Checking (#1482)
This PR introduces parsing and semantic checking for a GPU foreach loop
for heterogeneouis programming. A GPU foreach loop takes the form:
```
__GPU_FOREACH(renderer, gridDims, LAMBDA(uint3 dispatchThreadID) {
kernelCall(args, ...); });
```
And will allow the host code to call into a kernel with the correct
renderer and grid dimensions. This commit also introduces a hack to
unify types in the heterogeneous hello world file, which will hopefully
be amended in the future.
Co-authored-by: Tim Foley <tfoleyNV@users.noreply.github.com>
Diffstat (limited to 'source/slang/slang-reflection.cpp')
0 files changed, 0 insertions, 0 deletions
