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path: root/source/slang/slang-reflection.cpp
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* Projects in 'build' and Slang API separation (#1624)jsmall-nvidia2020-12-04
* Add shader object parameter binding to renderer_test. (#1622)Yong He2020-12-03
* Standard library save/loadable (#1592)jsmall-nvidia2020-11-05
* Add reflection API access to global params type layout (#1577)Tim Foley2020-10-14
* Remove some "do what I mean" logic from reflection API (#1539)Tim Foley2020-09-11
* First pass support for Sampler Feedback (#1470)jsmall-nvidia2020-08-03
* Fix and improvements around repro (#1397)jsmall-nvidia2020-06-18
* ASTNodes use MemoryArena (#1376)jsmall-nvidia2020-06-05
* Feature/ast syntax standard (#1360)jsmall-nvidia2020-05-29
* WIP: ASTBuilder (#1358)jsmall-nvidia2020-05-28
* Improvements around hashing (#1355)jsmall-nvidia2020-05-26
* Tidy up around AST nodes (#1353)jsmall-nvidia2020-05-22
* Reduce the size of Token (#1349)jsmall-nvidia2020-05-19
* Remove static struct members from layout and reflection (#1310)jsmall-nvidia2020-04-08
* Renamed UnownedStringSlice::size to getLength to make match String. (#1254)jsmall-nvidia2020-03-02
* Catch exceptions inside FindTypeByName()Tim Foley2020-01-09
* Cover a few corner cases in reflection API (#1163)Tim Foley2020-01-08
* Feature/string hash review (#1142)jsmall-nvidia2019-12-04
* getStringHash on string literals (#1140)jsmall-nvidia2019-12-03
* * Added getCStr(Name*) (#1121)jsmall-nvidia2019-11-13
* IR types for subset of Attributes (#1067)jsmall-nvidia2019-10-04
* Revisions to "new" Slang API based on use in Falcor (#1052)Tim Foley2019-09-13
* Revise new COM-lite API (#1007)Tim Foley2019-08-08
* Start exposing a new COM-lite API (#987)Tim Foley2019-06-19
* Use slang- prefix on slang compiler and core source (#973)jsmall-nvidia2019-05-31