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authorArielG-NV <159081215+ArielG-NV@users.noreply.github.com>2024-06-24 09:16:28 -0400
committerGitHub <noreply@github.com>2024-06-24 09:16:28 -0400
commitcf8d1ceffcfbbb64734e6180a2c0cebd033f5b2e (patch)
tree5ccbc854e3c363822d6e85c2fb5812d7c2572381 /source/slang/slang-emit-hlsl.cpp
parentd349fd9e1f65fd32b2f4ea0e38c5084256d0dd04 (diff)
Implementing `tbuffer` layout(s) (#4436)
* Implementing `tbuffer` layouts. 1. Add to layout options 'TextureBuffer' layouts. 2. Add on to existing logic a way to allocate appropriate registers for TextureBufferType (this was made to work with parameter block logic). 3. Added asserts so objects missing a layout will gracefully crash This means `tbuffer` now works for hlsl,glsl,metal targets, spirv has yet to implement logic for `TextureBufferType`. * disable metal tests and fix emitting code a bit fixing the emitting code means metal compilation emits a useful error (help point users/developers to #4435) * fix warning
Diffstat (limited to 'source/slang/slang-emit-hlsl.cpp')
-rw-r--r--source/slang/slang-emit-hlsl.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/slang/slang-emit-hlsl.cpp b/source/slang/slang-emit-hlsl.cpp
index 72b2a08b0..04f5bd643 100644
--- a/source/slang/slang-emit-hlsl.cpp
+++ b/source/slang/slang-emit-hlsl.cpp
@@ -191,8 +191,10 @@ void HLSLSourceEmitter::_emitHLSLParameterGroupFieldLayoutSemantics(IRVarLayout*
void HLSLSourceEmitter::_emitHLSLParameterGroup(IRGlobalParam* varDecl, IRUniformParameterGroupType* type)
{
+ LayoutResourceKind layoutResourceKind = LayoutResourceKind::ConstantBuffer;
if (as<IRTextureBufferType>(type))
{
+ layoutResourceKind = LayoutResourceKind::ShaderResource;
m_writer->emit("tbuffer ");
}
else
@@ -218,7 +220,7 @@ void HLSLSourceEmitter::_emitHLSLParameterGroup(IRGlobalParam* varDecl, IRUnifor
typeLayout = parameterGroupTypeLayout->getElementVarLayout()->getTypeLayout();
}
- _emitHLSLRegisterSemantic(LayoutResourceKind::ConstantBuffer, &containerChain, varDecl);
+ _emitHLSLRegisterSemantic(layoutResourceKind, &containerChain, varDecl);
auto elementType = type->getElementType();
if (shouldForceUnpackConstantBufferElements(type) || hasExplicitConstantBufferOffset(type))