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authorTim Foley <tfoley@nvidia.com>2017-07-17 11:37:29 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-17 13:35:22 -0700
commit5d5aca4206c77677d9c64c47417302cb2eb2b6c4 (patch)
tree0a3e9c34b958032b98ab3e20e4627d4730dac9e8 /source/slang/parameter-binding.cpp
parent6f239b0489602d0c333282a3751d454a166d33f1 (diff)
Improve handling of `SampleCmpLevelZero`
- We map `SampleCmpLevelZero` to either `textureLod` or `textureGrad` based on what the GLSL spec seems to allow - We map `SamplerComparisonState` to `samplerShadow` (instead of just `sampler`)
Diffstat (limited to 'source/slang/parameter-binding.cpp')
0 files changed, 0 insertions, 0 deletions