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authorTim Foley <tfoley@nvidia.com>2017-06-28 08:49:04 -0700
committerTim Foley <tfoley@nvidia.com>2017-06-28 08:49:04 -0700
commit4b3936e2983dcecd36a3437bd6c7eef8d5fbbffa (patch)
tree79b7a813611436031c55e16746634441591cffe7 /source/slang/emit.cpp
parentafe41a6c994a684cd646b4432a285ef959d0716b (diff)
Rename literal tokens.
These had a typo (`Literial`), so they needed a fix eventually. I also went ahead and made things a bit more verbose (`IntegerLiteral`, `FloatingPointLiteral`) because these names don't get used often enough for the brevity to pay off.
Diffstat (limited to 'source/slang/emit.cpp')
-rw-r--r--source/slang/emit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/slang/emit.cpp b/source/slang/emit.cpp
index 77b0c2fe9..5272204f6 100644
--- a/source/slang/emit.cpp
+++ b/source/slang/emit.cpp
@@ -487,7 +487,7 @@ static String getStringOrIdentifierTokenValue(
case TokenType::Identifier:
return token.Content;
- case TokenType::StringLiterial:
+ case TokenType::StringLiteral:
return getStringLiteralTokenValue(token);
break;
}