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authorTim Foley <tfoley@nvidia.com>2017-07-13 12:10:08 -0700
committerTim Foley <tfoley@nvidia.com>2017-07-13 13:00:38 -0700
commit6d7be3694fbaae525b2f4463630c35bed487cd5b (patch)
treea9bac151f79bba23df11c90d5906a3009dad29bd /slang.h
parent4bc59f896c9df970ec27a57c397977fc4721d3cd (diff)
Add support for dumping intermediates for debugging.
Calling: spSetDumpIntermedites(compileRequest, true); will set up a mode where Slang tries to dump every intermediate HLSL, GLSL, DXBC, SPIR-V, etc. file it generates. If SPIR-V or DXBC is requested then we also dump assembly of those. Right now the files are all named as `slang-<counter>.<ext>`, and get dropped in whatever the working directory is, but I'm open to ideas on how to improve that. Note: this change introduces a new binary interface to `glslang`, so pulling it requires an updated `glslang.dll`.
Diffstat (limited to 'slang.h')
-rw-r--r--slang.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/slang.h b/slang.h
index 26a8a406f..84dc9d547 100644
--- a/slang.h
+++ b/slang.h
@@ -170,6 +170,13 @@ extern "C"
SlangCompileFlags flags);
/*!
+ @brief Set whether to dump intermediate results (for debugging) or not.
+ */
+ SLANG_API void spSetDumpIntermediates(
+ SlangCompileRequest* request,
+ int enable);
+
+ /*!
@brief Sets the target for code generation.
@param ctx The compilation context.
@param target The code generation target. Possible values are: