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authorMukund Keshava <mkeshava@nvidia.com>2025-05-30 16:23:03 +0530
committerGitHub <noreply@github.com>2025-05-30 18:53:03 +0800
commit14409bf1015af47691f09d2be6afb18cfb999aea (patch)
tree0bc9388ca18202ee56b08f07e784c95fdd63198f /prelude
parentaa3e6bdbe024355b07f6a61806024b248528fe4b (diff)
Enable LSS hit object test (#7273)
* Enable LSS hit object test Enabled LSS SER tests now that PR #7211, which added SER support to OptiX, has been merged. Ran: ./build/Debug/bin/slangc.exe tests/cuda/lss-test.slang -target ptx -Xnvrtc -I"C:/ProgramData/NVIDIA Corporation/OptiX SDK 9.0.0/include" and confirmed that the HitObject intrinsic is called. eg: call (%f15, %f16, %f17, %f18, %f19, %f20, %f21, %f22), _optix_hitobject_get_linear_curve_vertex_data, (); * format code --------- Co-authored-by: slangbot <186143334+slangbot@users.noreply.github.com>
Diffstat (limited to 'prelude')
-rw-r--r--prelude/slang-cuda-prelude.h21
1 files changed, 11 insertions, 10 deletions
diff --git a/prelude/slang-cuda-prelude.h b/prelude/slang-cuda-prelude.h
index d1160cdd3..a1d3da082 100644
--- a/prelude/slang-cuda-prelude.h
+++ b/prelude/slang-cuda-prelude.h
@@ -31,7 +31,6 @@
#ifdef SLANG_CUDA_ENABLE_OPTIX
#include <optix.h>
-#include <optix_device.h>
#endif
// Define slang offsetof implementation
@@ -3226,28 +3225,30 @@ __forceinline__ __device__ float4 optixGetSpherePositionAndRadius()
{
float4 data[1];
optixGetSphereData(data);
- return data;
+ return data[0];
}
-__forceinline__ __device__ float4 optixHitObjectGetSpherePositionAndRadius()
+__forceinline__ __device__ float4
+optixHitObjectGetSpherePositionAndRadius(OptixTraversableHandle* Obj)
{
float4 data[1];
optixHitObjectGetSphereData(data);
- return data;
+ return data[0];
}
-__forceinline__ __device__ Matrix<float, 2, 4> optixGetSpherePositionAndRadius()
+__forceinline__ __device__ Matrix<float, 2, 4> optixGetLssPositionsAndRadii()
{
float4 data[2];
optixGetLinearCurveVertexData(data);
- return Matrix<float, 2, 4>(data[0], data[1]);
+ return makeMatrix<float, 2, 4>(data[0], data[1]);
}
-__forceinline__ __device__ float2x4 optixHitObjectGetSpherePositionAndRadius()
+__forceinline__ __device__ Matrix<float, 2, 4> optixHitObjectGetLssPositionsAndRadii(
+ OptixTraversableHandle* Obj)
{
float4 data[2];
optixHitObjectGetLinearCurveVertexData(data);
- return Matrix<float, 2, 4>(data[0], data[1]);
+ return makeMatrix<float, 2, 4>(data[0], data[1]);
}
__forceinline__ __device__ bool optixIsSphereHit()
@@ -3255,7 +3256,7 @@ __forceinline__ __device__ bool optixIsSphereHit()
return optixGetPrimitiveType() == OPTIX_PRIMITIVE_TYPE_SPHERE;
}
-__forceinline__ __device__ bool optixHitObjectIsSphereHit()
+__forceinline__ __device__ bool optixHitObjectIsSphereHit(OptixTraversableHandle* Obj)
{
return optixGetPrimitiveType(optixHitObjectGetHitKind()) == OPTIX_PRIMITIVE_TYPE_SPHERE;
}
@@ -3265,7 +3266,7 @@ __forceinline__ __device__ bool optixIsLSSHit()
return optixGetPrimitiveType() == OPTIX_PRIMITIVE_TYPE_ROUND_LINEAR;
}
-__forceinline__ __device__ bool optixHitObjectIsLSSHit()
+__forceinline__ __device__ bool optixHitObjectIsLSSHit(OptixTraversableHandle* Obj)
{
return optixGetPrimitiveType(optixHitObjectGetHitKind()) == OPTIX_PRIMITIVE_TYPE_ROUND_LINEAR;
}