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| author | Harsh Aggarwal (NVIDIA) <haaggarwal@nvidia.com> | 2025-04-04 12:27:08 +0530 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-04-04 06:57:08 +0000 |
| commit | 4233d69cf88f1623cb573c8edb61456b24dc5339 (patch) | |
| tree | dcb63bfd59b9e6b9f100242de0fb89ceadf874ee /external | |
| parent | df7c66be49822d650f8956662b16db49bae31d09 (diff) | |
fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount … (#6690)
* fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount to cbvCount (fixes #6531)
Root cause - Incorrect parameter passing in slang-rhi
1. slang-rhi #281 - Add the correct cbvCount for setting Constant Buffer
2. Prevent render tests from overwriting reference images
* Add missing tests/render/multiple-stage-io-locations.slang.3.expected.png
* Add more expected images from texture2d-gather
* Add new option: skipReferenceImageGeneration
For Github CI we set this to true - So we don't overwrite the expected
images
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Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com>
Diffstat (limited to 'external')
| m--------- | external/slang-rhi | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/external/slang-rhi b/external/slang-rhi -Subproject 6b6cc8f9513732c2f8627eeefce7ea7e1a95415 +Subproject c1cc2a2163525e55da85af32ad17b80b66730e1 |
