From 4233d69cf88f1623cb573c8edb61456b24dc5339 Mon Sep 17 00:00:00 2001 From: "Harsh Aggarwal (NVIDIA)" Date: Fri, 4 Apr 2025 12:27:08 +0530 Subject: fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount … (#6690) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * fix(d3d11): correct parameter in VSSetConstantBuffers1 from uavCount to cbvCount (fixes #6531) Root cause - Incorrect parameter passing in slang-rhi 1. slang-rhi #281 - Add the correct cbvCount for setting Constant Buffer 2. Prevent render tests from overwriting reference images * Add missing tests/render/multiple-stage-io-locations.slang.3.expected.png * Add more expected images from texture2d-gather * Add new option: skipReferenceImageGeneration For Github CI we set this to true - So we don't overwrite the expected images --------- Co-authored-by: Jay Kwak <82421531+jkwak-work@users.noreply.github.com> --- external/slang-rhi | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'external') diff --git a/external/slang-rhi b/external/slang-rhi index 6b6cc8f95..c1cc2a216 160000 --- a/external/slang-rhi +++ b/external/slang-rhi @@ -1 +1 @@ -Subproject commit 6b6cc8f9513732c2f8627eeefce7ea7e1a95415d +Subproject commit c1cc2a2163525e55da85af32ad17b80b66730e19 -- cgit v1.2.3