diff options
| author | Yong He <yonghe@outlook.com> | 2021-04-24 00:17:43 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-24 00:17:43 -0700 |
| commit | 9a5672d7b8a155117a2c3f8375e3b8a5b43d91b7 (patch) | |
| tree | 9be3ea214ea735e41e8fdaef9824e84212a30cbb /examples/triangle | |
| parent | 697017e6fae8c252638abc298ec1556de2e41314 (diff) | |
Remove resource `Usage` from `gfx` interface. (#1813)
* Fix `model-viewer` crash when using Vulkan.
Fixing an issue in shader object layout creation for to make sure a correct descriptor set layout is calculated for types that need an implicit constant buffer.
* Fix formatting.
* Fixes.
* Fix memory leak in vulkan.
* Remove resource `Usage` from `gfx` interface.
Diffstat (limited to 'examples/triangle')
| -rw-r--r-- | examples/triangle/main.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/examples/triangle/main.cpp b/examples/triangle/main.cpp index 6b9104072..0f6c31809 100644 --- a/examples/triangle/main.cpp +++ b/examples/triangle/main.cpp @@ -236,12 +236,10 @@ Slang::Result initialize() // vertex data. // IBufferResource::Desc vertexBufferDesc; - vertexBufferDesc.init(kVertexCount * sizeof(Vertex)); - vertexBufferDesc.setDefaults(IResource::Usage::VertexBuffer); - gVertexBuffer = gDevice->createBufferResource( - IResource::Usage::VertexBuffer, - vertexBufferDesc, - &kVertexData[0]); + vertexBufferDesc.type = IResource::Type::Buffer; + vertexBufferDesc.sizeInBytes = kVertexCount * sizeof(Vertex); + vertexBufferDesc.defaultState = ResourceState::VertexBuffer; + gVertexBuffer = gDevice->createBufferResource(vertexBufferDesc, &kVertexData[0]); if(!gVertexBuffer) return SLANG_FAIL; // Now we will use our `loadShaderProgram` function to load |
